Microsoft Talks Handhelds, Xbox Linux
Thanks to an anonymous reader for pointing to a Canada.com interview with Xbox head honcho Robbie Bach, which shoots him some wide-ranging and perceptive questions about Microsoft's console strategy. Interesting answers include whether Microsoft wants to get into the handheld console market ("It's like starting a new business...we will focus on making the current Xbox successful."), and their views of Linux for Xbox ("..the numbers are not really that big. It's not a commercial as much as it is an intellectual property issue and we always pursue those.")
Nintendo's sales have picked up dramatically in the last 6 months, and you should really look at which systems the top 20 titles belong to and how many units were sold. Nintendo is doing fine and dandy. Xbox is sucking it up the worst of the bunch right now. Please check your numbers before posting fud. ::No invite for flames; I've got all 3 systems I just don't like seeing raw hype and biased opinions posted as fact.
1 Legend of Zelda: Wind Waker Nintendo GC 826,352
2 Pokemon Ruby Nintendo GBA 652,595
3 Pokemon Sapphire Nintendo GBA 585,098
4 Tenchu 3: Wrath of Heaven Activision PS2 164,282
5 The Getaway SCEA PS2 139,796
6 Def Jam Vendetta Electronic Arts PS2 135,162
http://www.the-magicbox.com/
from the looks of those numbers of units sold Nintendo has no problems with ideas or selling games.
"If I were bound by all laws everywhere I'm sure I would have committed a capital crime somewhere."
Check here...$15 for a barebones Socket 5 system, $4 for 64 megs of RAM, $1 for a 100-MHz Pentium. You can probably do better locally with prices for el-cheapo Realtek-based NICs (I bought some Intel 10/100 NICs from them a while back for $2 each, but they're not up on their website...they have 3Com 3C905s listed at $20 each). For a firewall, you don't really need a hard drive...but you probably have one gathering dust that you could put in there if you want. I'm fairly sure that's a good bit less than whatever an Xbox costs.
20 January 2017: the End of an Error.