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Underground DC Developers Strike Back: Feet of Fury

frohike writes "After reading the recent article about game non-originality, I'm pleased to say that there's another entry to the Dreamcast's innovative game lineup, and this time it isn't coming from one of the Big Publishers but the underground: Feet of Fury! This independent music beat game includes player vs player gameplay and a Typing of Fury mode. It was developed by us on a $0 budget using Linux, Gimp, and various other free tools over the past few years, and it uses the BSD-licensed KallistiOS toolkit as its base. (This is the same toolkit which most homebrew developers have written the emulators and such with.) We've used a number of neat free software technologies such as Ogg Vorbis in the game itself, and we contribute a large chunk of our code back to the community in the hopes that others can follow in our footsteps. There is even a publisher ready to help you get your ideas to fruition and sell them for you, so what are you waiting for? Now's your chance to be a console developer too. Let's make some great new innovative Dreamcast games!"

3 of 185 comments (clear)

  1. Original? by Quarters · · Score: 5, Insightful

    The game mechanic is from, "Dance Dance Revolution". How is this an original product?

  2. ummm.... by sinergy · · Score: 5, Insightful

    There have been games like this since the days of the NES games console.
    How is this in any way original? Just because it uses OGG and was developed by "Open Source" people does not mean it is revolutionary.

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  3. Re:Hohum - not so original perhaps by Upaut · · Score: 4, Insightful

    Large established target-market? No. Who owns a dreamcast?
    -The Dreamcast was a fantastic system, and it is safe to say that it died before its time, due to a low amount of introductory games caused by the early release date, as well as a shoddy ad campaign. I mean, really "Dreamcast... It's Thinking". Nothing like an add that states nothing about the product. They had a chance to belittle their newest competition, and blew it. I would of bought a Dreamcast that Christmas if I knew what living H311 it was going to be to "try" to obtain a PS2. Who out there would not of preferred Sega's system if they had just said "Dreamcast... We ship on time"
    -One more thing, I think it is a wonderful idea for people to still be developing for this console. I am surprised that many third party game developers for the PS2 and other systems do not port their games to the dreamcast. Think of it... There are thousands of people who still own and use their Dreamcasts. With the relative ease that one can program for it, a quick, stripped down port of a PS2 game would make a wonderful demo, and secure the support of gamers on a budget (for, let us all face the fact, this system is a quarter of the cost of a PS2, and not that all worse.) thus getting more people to buy the product, allowing better games to be developed for the more powerful systems.
    -Another point that few people have considered is that the Dreamcast is a good system that, frankly, the original producers have abandoned. Why had there not been a surge of self mod books released to improve upon this console, free of any wrath of Sega? If the Xbox and PS2 punish those that wish to improve upon their own system, why go through all the angst, just start using your Dreamcast again. Sony will not release a new system until 2006-2007, there is still time to "revive" Sega from its grave.
    -And now, in parting, I shall speak those three words that drive those who still support this system to not loose all hope: "Long-Live-Seaman"

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    3 degrees of separation from Vladimir Putin