MultiTheftAuto Mod For GTA3 Released
Ryan M. Pamplin writes "There's an announcement on the MultiTheftAuto website that the MTA v0.3b multiplayer mod is out for the PC version of Grand Theft Auto 3, a milestone for the community. Servers are popping up everywhere - we can finally play a little GTA against our pals in 3D!" We ran a story on this a little while back, but there's now a downloadable version to tinker with.
Is there any word on how easy it would be to make a mod like this for Vice City? I think the idea of having helicopters, motorcycles, and Michael Jackson singing in the background is great :).
Its worth the download, but scrap playing online (over the internet) Its still an alpha, and while it works, there are lots of issues still being tackled. LAN play works great, enjoi!
The mod was made possible due to the fact that the guys at Rockstar had already implemented a multiplayer code into the game. But since they couldn't finish it due to time and coding complications they disabled it. The dev teams that made the two multiplayer mods that are available today just enabled the old mp code and wrote a whole shell around it while fixing the code fragments that Rockstar didn't finish.
I don't know if Vice City was built upon the GTA3 engine or that the original engine was completely rebuild. In the former case we can expect there to be a multiplayer mod soon.
One word of warning with the multiplayer mod. I have played it and it's really buggy. Lots of syncing problems and you have to do strange things to get the games synced on all machine on beforehand. But nonetheless i expect a complete groundbreaking multiplayer experience when the mods have matured.