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Megaman - Network Transmission Analyzed

psyco484 writes "A new Megaman title, Megaman Network Transmission, is being released in the US this month for Gamecube. Gamespy has further details on this cel-shaded side-scroller. Is there still room for side-scrollers, in this age of incredible 3D worlds with incredibly realistic world physics?" Actually, this 3D graphics/2D gameplay Arika-developed title is already out in Japan, and the ever-resourceful Toastyfrog has a helpful review of it - but is this where you want to see the Megaman series going?

2 of 28 comments (clear)

  1. What? by FoxIVX · · Score: 4, Insightful

    "but is this where you want to see the Megaman series going?"

    It appears to me that there have been 2D megaman games all along. They've never stopped making 2D megaman games, they have always made 2D megaman games. The franchise is not *headed* in this direction, it has been there since the 80s. Not to mention, of course, that 3D megaman games have existed simultaneously with 2D games, on many systems.

    The real question is whether or not Capcom will take the game in the direction I call "not sucking so much anymore."

  2. Disturbingly naive question in writeup by Dr.+Photo · · Score: 4, Insightful

    Is there still room for side-scrollers, in this age of incredible 3D worlds with incredibly realistic world physics?

    Last I checked, the top criterion for a game was whether it's fun.

    You want realism? Go outside.