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Matrix MMORPG

An anonymous reader writes "As linked to in this post, Matrix: Online has been announced. The official site for the game describes it as a MMORPG of epic proportions as people will get to feel what it's like to be a part of the matrix realm. Although the details list lots of interesting information, the most important piece I found was in the FAQ section... where they state that the game takes place after Matrix Revolutions... Are they trying to hint at something?"

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  1. This game raises a few questions by psyco484 · · Score: 5, Insightful
    First off, how could they possibly incorporate something like bullettime in a multiplayer game, you can't slow down one client and keep it moving full speed for another, unless I'm missing some obvious trick to accomplish this.

    Secondly, if this is an RPG, doesn't that detract some of the very qualities that made the Matrix a cool movie? I'm having a hard time envisioning a battle with an agent in terms of "attack: 9 damage!" and "Neo misses Agent" or even in terms of a NWN or Diablo style click to attack battle. I by no means claim I am an expert on RPGs, but it seems to me that the most action packed games that seem to fit what the Matrix trilogy is, would be more suited as an FPS or 3rd person view like Enter the Matrix. I'm holding out to see how gameplay actually goes before putting anything into this game.

    Three, is hacking the matrix fair game? Seriously, is hacking the system's bugs to your advantage "legal" or frowned upon? One would think that perhaps bugs could be built in waiting for the clever users to exploit like in the movies. I think this would add a level of gameplay never seen before and has serious potential, but again, I'm holding out till I see how smoothly it actually goes.

    This game looks damn good in concept, but it's a bit early to make a final judgement on whether this will be a success or small die hard fanbase only game. I hope it does well and they don't muck something significant up.