Violent Video Game Restriction Struck Down
Nutsquasher was the first to submit news that a ban on selling violent video games to minors has been struck down, reversing an earlier decision in this case that held that video games were not a constitutionally protected form of speech. The decision (pdf) is available. Since the Federal government has been considering a national law along these lines, these decisions on local laws may be important soon.
Video games don't breeb violence...poor parenting does.
No, but an argument could be made for desensitization. I think I have posted this here before, but in the Corps (Marine Corps), one of the most difficult things to do in training recruits is to get them to not hesitate pulling the trigger to end another human beings life. (humans tend to default towards not killing each other unless they are sociopaths which the Corps does not want). To overcome this issue, recently the Corps has been experimenting with 3D shootemups in an attempt at desensitization and teaching squad maneuvering and strategy skills, but primarily desensitization.
So, do video games desensitize kids to violence?
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I have killed probably millions of digital people in my game playing days, but when I accidentially step on a snail, I get bummed out. To me, life is sacred. But that is not to say that I don't think killing can be justified, it is just very regretable.
"Those who make peaceful revolution impossible, make violent revolution inevitable" - JFK
"Our review of the record convinces us that these "violent" video games contain stories, imagery, "age-old themes of literature," and messages, "even an 'ideology,' just as books and movies do." ... Indeed, we find it telling that
the County seeks to restrict access to these video games precisely because their
content purportedly affects the thought or behavior of those who play them."
I'm 17, I've been playing violent video games for longer than I can remember without parental supervision or limitations. I'm the polar opposite of "aggressive", to the point that I can't drive in heavy traffic because I'm not aggressive enough to switch lanes. When a recruiter for the Marines called me, I told him, "I'm sorry, I don't kill people" and hung up the phone.
On the other hand, I played a Ferrari racing game in an arcade yesterday, and 10 minutes later I was in my car peeling out at red lights and red-lining in every gear.
I guess that means that I "suffer a deleterious effect on [my] psychological health" when I play racing games. Those evil devices should be illegal!
Or maybe it means that I'm a bad driver. That game didn't hypnotize me and make me drive like an asshole. I was fully aware of what I was doing, and chose to do it anyway. Sure, the game triggered that behavior, but something else could have triggered it just as easily. Being passed by a 350Z on the highway does the same thing. Vroom vroom.
I'm willing to bet a good sum of money that that's how violent video games work too. They don't make people violent, they make violent people active. The question is, would their violence be triggered by something else if not by a video game?
Scratched Emulsion