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Now You Can Bonk On Your Gamecube

Thanks to an anonymous reader for pointing to a Gamepro article announcing Gamecube remakes of classic HudsonSoft games, including Bonk's Adventure (BC Kid) and Adventure Island. According to the article, "Bonk and Adventure Island are the latest in Hudson's new Japan-only GC budget library. The series is set to debut in Japan on July 10 with the release of two games: Star Soldier and Cubic Lode Runner." Sadly, there's no news on US release dates yet.

32 comments

  1. Thanks, Slash by limekiller4 · · Score: 4, Funny

    Look, she already wants to do it on the couch, the bathroom floor and the stove. LEAVE MY GAMECUBE OUT OF IT!

    --
    My .02,
    Limekiller
  2. you can bonk your gamecube? by joFFeman · · Score: 1

    i can see where this piece of equipment would come in handy. better than a pet, even!

    --
    "Life is great; without it, you'd be dead." -Harmony Korine
  3. Not to mention..... by Sevn · · Score: 1, Funny

    you could seriously fuck up your back on anything
    smaller than an earlier 80's compaq 286.

    --
    For every annoying gentoo user, are three even more annoying anti-gentoo crybabies. Take Yosh from #Gimp for example.
    1. Re:Not to mention..... by C0LDFusion · · Score: 1

      I trust you know from experience.



      BTW, love the .sig
      One of my favorite movies. Setec Astronomy. NY Ass Toot Creme.

      --
      Only in slashdot are posts of solidarity modded at -1 Redundant, while posts of antagonism are modded as -1 Flamebait.
  4. Turbo-Grafix 16 by willr7 · · Score: 1

    I had this system and thought it was AWESOME. Came out before Super Nintendo and Genesis, and was supposed to be the first console in the 16-bit generation. (even though it wasn't really 16-bit grafix, it had two 8-bit processors or something)

    I admit I liked SNES better, but when TG16 was the only one out there, it was cool!! The games came on little reader cards about the size of a credit card.

    Bonk was honestly one of the greatest games I remember, and it would be really cool if those old school ones came out on the Cube.

    I'm trying to remember other games I had for it, but can't, wasnt there one where you had a chainsaw in a 2d side scroller or something...can't think of the name...

    Anyway, cool system!!

    1. Re:Turbo-Grafix 16 by 56ksucks · · Score: 1
      (even though it wasn't really 16-bit grafix, it had two 8-bit processors or something)

      I believe it had an 8-bit CPU and a 16-bit Graphics chip which still doesn't make it 16-bit.

      --

      ---- "Excuse me. Where's the children's gun section?"

    2. Re:Turbo-Grafix 16 by loq · · Score: 1

      I'm trying to remember other games I had for it, but can't, wasnt there one where you had a chainsaw in a 2d side scroller or something...can't think of the name... It was Splatterhouse (as swat_r2 hinted at). http://www.classicgaming.com/splatterhouse/ --loq

  5. Cubic Lode Runner? by Anonymous Coward · · Score: 0

    Sounds cool. I hope it's closer to the original Lode Runner, and not the N64 "high tech" version, which wasn't so fun.

    Old school games + GameCube controller = lost weekend! [grin]

  6. US Release by gmhowell · · Score: 2, Informative

    Go back and reread the link. There is info on US releases: there won't be any. This is part of Hudson's value line that is only to be released in Japan.

    Glad to see the new editor is just as illiterate as the old ones.

    (Moderators, yes, one for informative, one for interesting, one for flamebait, and one for troll would be correct. Since that all evens out, go mod something else)

    --
    Jesus was all right but his disciples were thick and ordinary. -John Lennon
    1. Re:US Release by simoniker · · Score: 2, Informative

      Depends on how you read the phrase 'Japan-only', surely? I took it to mean that they're currently only being released in Japan, but that doesn't mean to say a US publisher wouldn't pick it up somewhere down the line (like, say, Conspiracy has been doing with some of the Takara games recently.)

      But thanks for the polite reply pointing out my deficiencies, anyhow :)

    2. Re:US Release by gmhowell · · Score: 1

      But thanks for the polite reply pointing out my deficiencies, anyhow :)

      Any time. Just glad to see that you are 'one of the boys':)

      Personally, I wouldn't hold my breath on an official US release.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
  7. Turbo Express by swat_r2 · · Score: 2, Interesting

    When I was 12 I lusted after the Turbo Express handheld TG-16, which I believe was the first handheld with equivalant power of the home console. It was insanely priced (around $300 back then) and with my Paperboy budget is was waaaay out of reach.

    I remember those good old days, with the TG16 and Genesis out before the Super Nintendo, the console wars back then were impressive and sadly the TG-16 couldn't handle competition from Sega and Nintendo.

    Remember Splatterhouse? Next to Bonk that was one of the games I couldn't wait to get my hands on. Even though I've played the the TG-16 on my Xbox thanks to Hugo, it's just not the same. Ask most hardcore gamers about the TG-16 and they get a fond glint in their eye, ask everyone else and get a blank stare.

    /looks on Ebay for cherry TurboExpress

    1. Re:Turbo Express by mythr · · Score: 1

      You're right, TG-16 was a great system, and was way underrated. I'm surprised that anyone bought a Genesis when the TG-16 came out before it, had better graphics, and better games. I guess it's a testament to the power of advertising...

    2. Re:Turbo Express by willr7 · · Score: 1

      I remember that handheld!! That thing was awesome! I never had it either, but wanted it soooooooo bad ass.

      I dont have an xbox, but after reading this thread (and forgetting TG16 even existed for about 8 years) I downloaded an emulator.

      It's called magic express. Trying to find ROMS as I type.

  8. You can bypass the region lock... by Anonymous Coward · · Score: 0

    Import the game and get one of these to temporarily change the region of your gamecube so you can play whatever Japanese titles you want.

    Um... there.

    As an aside:

    I see no reason why a company shouldn't have completely region-free software and let the market forces figure it out. Sure, they might want to only officially sell and support native language localised versions in each market, but it would give them the option of doing a worldwide release (assuming the console has a "language preference" in it's hardware setup - like the PS2, Xbox and Gamecube all do).

    This would also be the easiest way to destroy the mod chip (and hack disks) market overnight - it would also allow enterprising consumers to import and play whatever they want straight out of the box.

    A small concession to help avoid grey importers trying to dump import copies as an "official release" should be the game's packaging and splash screen clearly stating the territory the game was originally intended for. Eg: "North American version" / "European version" / "Japanese version" (in the native language) and that region's flag below the logo.

    That's what I would do if I had the ability to make those kind of decisions.

    1. Re:You can bypass the region lock... by amuro98 · · Score: 1

      There are two reasons for region locked software.

      1: Prices are not the same around the world. Anyone who's imported media from Japan will tell you that it's 2-3 times more expensive in Japan than in the US - even for the same identical product. Companies are worried that people would simply import the cheapest version of the game, instead of buying the "local" copy. Remember that most games don't require that much reading (RPGs are an obvious exception.)

      2: Games will be liscensed to overseas companies for them to translate and release. An example of this would be Working Designs in the US. Importing a version of a game that has been liscensed to a local company theorhetically deprives the local company of a sale.

  9. WTF? by gklinger · · Score: 1
    Bonk's Adventure and Hudson's Adventure Island were great games but what really caught my eye in his article was this:

    The series is set to debut in Japan on July 10 with the release of two games: Star Soldier and Cubic Lode Runner.

    Cubic Lode Runner? What is that? I've loved Lode Runner from the first moment I played it and I've owned just about every version ever released but I've never heard of Cubic Lode Runner. The world needs more Lode Runner.

    By the way, if you're a fan of the game, you'll enjoy the Lode Runner Archive.

    1. Re:WTF? by d3kk · · Score: 1

      Mario 64!? You mean there's already been 63 other Mario games? What's going on here!?

      Cubic = Lode Runner on the Gamecube. Duh. :P

    2. Re:WTF? by Have+Blue · · Score: 1

      Perhaps they finally realized that the Cubic principle is perfect.

    3. Re:WTF? by davidhan · · Score: 1

      I saw an article somewhere on Cublic LR, it is supposed to have both 2D and 3D levels. And a level editor!

  10. for the importers among us by p3t3 · · Score: 3, Informative

    you can pre-order the imports of these from www.kicks-hobby.com for $30 each. they also have some smallish pics of the cover art you might want to check out even if you dont do the import thing.

    -p3t3

  11. Cubic Lode Runner by antdude · · Score: 1

    I am also a big fan of Lode Runner. The original games that is, including Championship Lode Runner (actually finished it and got a certificate, heh!!).

    I never liked the newer versions. I hope Cubic Lode Runner will be good as the classics. I can't find any screen shots of the gameplay except the box art.

    Cool Web site. Too bad it hasn't been updated lately.

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    1. Re:Cubic Lode Runner by Anonymous Coward · · Score: 0
      I never liked the newer versions. I hope Cubic Lode Runner will be good as the classics.

      I've just found the following description (3D graphics.. uh oh... I don't like the sound of that) - Although it does have an edit mode:

      Cubic Lode Runner
      The game is a remake of the classic 8-bit Famicom / NES action game Lode Runner. The remake version features 3D and 2D graphics, 60 stages and an Edit Mode for creating custom stages. The BGMs are also rearranged.

  12. Altered Beast by swat_r2 · · Score: 1

    I think that's the reason people bought the Genesis. And E-Swat was like a gift from the heavens, man I loved that game.

  13. Adventure Island by Anonymous Coward · · Score: 0

    Adventure Island was a total rip-off of Wonder Boy for the Sega Master System.

    1. Re:Adventure Island by p3t3 · · Score: 1

      thats what i thought for years till i played wonderboy in monsterland on a turbografix 16. iirc it was released by hudson where as the sms version was released by sega. my guess is that sega picked up the publishing rights for the sms versions of these games

      -p3t3

    2. Re:Adventure Island by Tom+Courtenay · · Score: 1

      Mod parent up!

      Nobody ever seems to acknowledge this. The first two (three?) Hudson's Adventure Island games were direct Wonder Boy rip-offs.

      I just found this which has a brief comparison of the two.

      Does anybody know why there wasn't a lawsuit, or was there?

      --
      If you could be anything you want, I'll bet you'd be disappointed.
  14. oh man oh man I'm stoked about this by BFedRec · · Score: 1

    I LOVED Bonk... I bought it the first week it came out on the TG-16 and beat it the second game I played of it... but I STILL love to play it. It's not a complex game, and it's obviously not a terribly difficult came, but it sure is a ton of fun. I also have the sequel on the TG-16 which wasn't bad, but was much harder. And now... my son loves Bonk too, he's got my TG-16, and a SNES, and NES set up in his room (he's 6 and I think he should appreciate the classics), and he actually chose to spend some of his birthday money last year on buying Super Bonk for the SNES. I can't wait till they drop the price on the Gamecube again cause I KNOW we'll be getting one, between the new zelda, mario, etc AND this.. well... I'm sold. I'm ready to go back to.... moonland

  15. Good old Hudson Soft by Webapprentice · · Score: 1

    Hudson was a major publisher for the NEC Turbografx-16. The majority of the U.S. game library were derived from them. Many of their games were really cool. They also handled many of the Turbo CD games, especially the great port of Ys Book I and II.

  16. TG16 and HUSoft - underappreciated gems by N0decam · · Score: 1

    I got a TG16 back when I was around 12, and I still occasionally play it. My opinion is that the main source of it's troubles was the single controller port. Yes, you could get a tap, and then play up to 5 player games (which was awesome - at the time, systems were limited to 2 player mostly)

    Even though many console games are one player only, you need to have two ports to sell a system.

    Bomberman on the TG16 has never been surpassed (in my opinion) by another bomberman game. I tried Bomberman64, and was sick for a week, it was such a bad bastardization of a great multiplayer game.

    MotoRoader is a fun, addictive little racing game that we (my brothers and I) dust off every now and then to challenge each other.

    Hell, "Chew Man Fu" was the first video game that I ever got my Mom to play, and she recently bought four new controllers (yes new - they're still available for some reason) so that she could keep playing it.

    Bonk's Adventure, Bonk's Revenge, and Bonk's Big Adventure (Bonk 3) were all awesome games too. I preferred them to the SMB3's of the world, with their only flaw being that they were too short for my liking (as with most great games - see Sly Cooper)

    And as for the TurboExpress - it took until the GBA before it was finally unseated as the most powerful handheld system available. It was expensive, it ate through batteries like crazy, and it was huge (especially in comparison to a modern day GBA) but it was fun. Plus, being able to just use my TG16 games in it made for a ready-made library. I think my brother still has his.

    I've played a lot of consoles, and owned a lot too (Genesis, SMS, PSX, PS2, Dreamcast) and none of them has/had a library that stacks up with the TG16 for pure gaming goodness. There were some stinkers in the TG16 lineup, but there were way more beauties - Military Madness, Bomberman series, Bonk series, Ys series, Drac X, Blazing Lasers (don't get me started on shmups) Street Fighter (SFII was the best version available on any system at the time.)

    So, to summarize, I'm glad to see that some of those great games haven't been completely forgotten.

  17. missed one by Anonymous Coward · · Score: 0

    I think it's fair to say the Sega Nomad was a more powerful handheld than the TurboExpress. Not the Game Gear-- the Nomad was a full Sega Genesis in a handheld. And it ate batteries like crazy, too.

    1. Re:missed one by N0decam · · Score: 1

      Only if you agree that the Genesis was a more powerful machine than the TG16, which I think you'll find some debate on (regardless of different chipsets etc.) They were the same generation after all.