Now You Can Bonk On Your Gamecube
Thanks to an anonymous reader for pointing to a Gamepro article announcing Gamecube remakes of classic HudsonSoft games, including Bonk's Adventure (BC Kid) and Adventure Island. According to the article, "Bonk and Adventure Island are the latest in Hudson's new Japan-only GC budget library. The series is set to debut in Japan on July 10 with the release of two games: Star Soldier and Cubic Lode Runner." Sadly, there's no news on US release dates yet.
Look, she already wants to do it on the couch, the bathroom floor and the stove. LEAVE MY GAMECUBE OUT OF IT!
My
Limekiller
i can see where this piece of equipment would come in handy. better than a pet, even!
"Life is great; without it, you'd be dead." -Harmony Korine
you could seriously fuck up your back on anything
smaller than an earlier 80's compaq 286.
For every annoying gentoo user, are three even more annoying anti-gentoo crybabies. Take Yosh from #Gimp for example.
I had this system and thought it was AWESOME. Came out before Super Nintendo and Genesis, and was supposed to be the first console in the 16-bit generation. (even though it wasn't really 16-bit grafix, it had two 8-bit processors or something)
I admit I liked SNES better, but when TG16 was the only one out there, it was cool!! The games came on little reader cards about the size of a credit card.
Bonk was honestly one of the greatest games I remember, and it would be really cool if those old school ones came out on the Cube.
I'm trying to remember other games I had for it, but can't, wasnt there one where you had a chainsaw in a 2d side scroller or something...can't think of the name...
Anyway, cool system!!
Sounds cool. I hope it's closer to the original Lode Runner, and not the N64 "high tech" version, which wasn't so fun.
Old school games + GameCube controller = lost weekend! [grin]
Go back and reread the link. There is info on US releases: there won't be any. This is part of Hudson's value line that is only to be released in Japan.
Glad to see the new editor is just as illiterate as the old ones.
(Moderators, yes, one for informative, one for interesting, one for flamebait, and one for troll would be correct. Since that all evens out, go mod something else)
Jesus was all right but his disciples were thick and ordinary. -John Lennon
When I was 12 I lusted after the Turbo Express handheld TG-16, which I believe was the first handheld with equivalant power of the home console. It was insanely priced (around $300 back then) and with my Paperboy budget is was waaaay out of reach.
/looks on Ebay for cherry TurboExpress
I remember those good old days, with the TG16 and Genesis out before the Super Nintendo, the console wars back then were impressive and sadly the TG-16 couldn't handle competition from Sega and Nintendo.
Remember Splatterhouse? Next to Bonk that was one of the games I couldn't wait to get my hands on. Even though I've played the the TG-16 on my Xbox thanks to Hugo, it's just not the same. Ask most hardcore gamers about the TG-16 and they get a fond glint in their eye, ask everyone else and get a blank stare.
Import the game and get one of these to temporarily change the region of your gamecube so you can play whatever Japanese titles you want.
Um... there.
As an aside:
I see no reason why a company shouldn't have completely region-free software and let the market forces figure it out. Sure, they might want to only officially sell and support native language localised versions in each market, but it would give them the option of doing a worldwide release (assuming the console has a "language preference" in it's hardware setup - like the PS2, Xbox and Gamecube all do).
This would also be the easiest way to destroy the mod chip (and hack disks) market overnight - it would also allow enterprising consumers to import and play whatever they want straight out of the box.
A small concession to help avoid grey importers trying to dump import copies as an "official release" should be the game's packaging and splash screen clearly stating the territory the game was originally intended for. Eg: "North American version" / "European version" / "Japanese version" (in the native language) and that region's flag below the logo.
That's what I would do if I had the ability to make those kind of decisions.
The series is set to debut in Japan on July 10 with the release of two games: Star Soldier and Cubic Lode Runner.
Cubic Lode Runner? What is that? I've loved Lode Runner from the first moment I played it and I've owned just about every version ever released but I've never heard of Cubic Lode Runner. The world needs more Lode Runner.
By the way, if you're a fan of the game, you'll enjoy the Lode Runner Archive.
you can pre-order the imports of these from www.kicks-hobby.com for $30 each. they also have some smallish pics of the cover art you might want to check out even if you dont do the import thing.
-p3t3
I am also a big fan of Lode Runner. The original games that is, including Championship Lode Runner (actually finished it and got a certificate, heh!!).
I never liked the newer versions. I hope Cubic Lode Runner will be good as the classics. I can't find any screen shots of the gameplay except the box art.
Cool Web site. Too bad it hasn't been updated lately.
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
I think that's the reason people bought the Genesis. And E-Swat was like a gift from the heavens, man I loved that game.
Adventure Island was a total rip-off of Wonder Boy for the Sega Master System.
I LOVED Bonk... I bought it the first week it came out on the TG-16 and beat it the second game I played of it... but I STILL love to play it. It's not a complex game, and it's obviously not a terribly difficult came, but it sure is a ton of fun. I also have the sequel on the TG-16 which wasn't bad, but was much harder. And now... my son loves Bonk too, he's got my TG-16, and a SNES, and NES set up in his room (he's 6 and I think he should appreciate the classics), and he actually chose to spend some of his birthday money last year on buying Super Bonk for the SNES. I can't wait till they drop the price on the Gamecube again cause I KNOW we'll be getting one, between the new zelda, mario, etc AND this.. well... I'm sold. I'm ready to go back to.... moonland
wordtrip.com
Hudson was a major publisher for the NEC Turbografx-16. The majority of the U.S. game library were derived from them. Many of their games were really cool. They also handled many of the Turbo CD games, especially the great port of Ys Book I and II.
I got a TG16 back when I was around 12, and I still occasionally play it. My opinion is that the main source of it's troubles was the single controller port. Yes, you could get a tap, and then play up to 5 player games (which was awesome - at the time, systems were limited to 2 player mostly)
Even though many console games are one player only, you need to have two ports to sell a system.
Bomberman on the TG16 has never been surpassed (in my opinion) by another bomberman game. I tried Bomberman64, and was sick for a week, it was such a bad bastardization of a great multiplayer game.
MotoRoader is a fun, addictive little racing game that we (my brothers and I) dust off every now and then to challenge each other.
Hell, "Chew Man Fu" was the first video game that I ever got my Mom to play, and she recently bought four new controllers (yes new - they're still available for some reason) so that she could keep playing it.
Bonk's Adventure, Bonk's Revenge, and Bonk's Big Adventure (Bonk 3) were all awesome games too. I preferred them to the SMB3's of the world, with their only flaw being that they were too short for my liking (as with most great games - see Sly Cooper)
And as for the TurboExpress - it took until the GBA before it was finally unseated as the most powerful handheld system available. It was expensive, it ate through batteries like crazy, and it was huge (especially in comparison to a modern day GBA) but it was fun. Plus, being able to just use my TG16 games in it made for a ready-made library. I think my brother still has his.
I've played a lot of consoles, and owned a lot too (Genesis, SMS, PSX, PS2, Dreamcast) and none of them has/had a library that stacks up with the TG16 for pure gaming goodness. There were some stinkers in the TG16 lineup, but there were way more beauties - Military Madness, Bomberman series, Bonk series, Ys series, Drac X, Blazing Lasers (don't get me started on shmups) Street Fighter (SFII was the best version available on any system at the time.)
So, to summarize, I'm glad to see that some of those great games haven't been completely forgotten.
I think it's fair to say the Sega Nomad was a more powerful handheld than the TurboExpress. Not the Game Gear-- the Nomad was a full Sega Genesis in a handheld. And it ate batteries like crazy, too.