Slashdot Mirror


Halo PC FAQ Updated, Developers Interviewed

Thanks to several people for pointing out that the official Halo PC FAQ at Bungie.net has been updated. This relatively new FAQ includes info on a playable demo ("shortly after the game is released") and Mac version ("..in the capable hands of our friends at MacSoft and Westlake Interactive.. scheduled for a near simultaneous release with the PC version"), as well as previously-released info such as PC multiplayer-exclusive Fuel Rod Guns and Rocket Launcher Warthogs. In related news, Shacknews put out an interview with Gearbox president Randy Pitchford a couple of days back, offering a bunch of extra information on the PC debut of this originally-for-PC title.

4 of 37 comments (clear)

  1. Split Screen by funkhauser · · Score: 3, Insightful
    Halo multiplayer is just fantastic, and I'm sure it'll be great on the PC as well, but sitting in the dark at your computer seeing lame morons type "H4 H4. I 0WNZ0R3D J00!!!" over and over again just can't beat sitting in front of the TV with your buds playing split screen Halo. There's always the LAN party aspect, but I'd rather have four people bring four XBoxes than 16 people bring 16 computers to play 8 on 8 team games on Sidewinder with all the vehicles on. :)

    1. Re:Split Screen by WatertonMan · · Score: 2, Insightful
      And of course people miss the point that the accuracy of the mouse might be a tad *unfair*. I mean have you ever shot a gun with the accuracy you can shoot with a mouse even while under pressure? Damn. We make Clint Eastwood as the "Man With No Name" seem like he can't shoot straight.

      In some cases just because controls provide more accuracy that doesn't imply the game is more fun or more playable.

  2. Re:originally-for-PC title? Uhh no by Achronos · · Score: 2, Insightful

    That's not true. It was originally a title for Macs and PCs (a cross-platform title). You simply think that it was originally for Macs because that's the platform it was publically shown off for first. Or did you forget that it is possible to write cross-platform code?

    Don't you love it when people make up facts to suit their worldview?

    -Tom

  3. Re:originally-for-PC title? Uhh no by Achronos · · Score: 2, Insightful

    No, you're not correct. As I said before, you're making stuff up based upon incomplete information. There were builds before MacWorld 1999's public debut. And Bungie had started doing cross-platform development before that with the Myth series.

    And maybe, just maybe, a person employed by Bungie might know what he's talking about.