Mars Failures: Bad luck or Bad Programs?
HobbySpacer writes "One European mission is on its way to Mars and two US landers will soon launch. They face tough odds for success. Of 34 Mars missions since the start of the space age, 20 have failed. This article looks at why Mars is so hard. It reports, for example, that a former manager on the Mars Pathfinder project believes that "Software is the number one problem". He says that since the mid-70s "software hasnâ(TM)t gone anywhere. There isnâ(TM)t a project that gets their software done."" Or maybe it has to do with being an incredible distance, on an inhumane climate. Either or.
I have years ago conceptually solved all of the worlds problems. We have to get rid of money and develop a form of exchange that better reflects the difference between necessity (capital) and luxury (funny money). You can't "borrow" 20 metric tons of grain, and amortize it over 5 years. If you leave it in a bin, you don't grow more. Indeed, it goes bad. The problem with money is that it accumulates, like a heavy metal or oil-soluble poisen. It corrupts whatever it has accumulated in, and concentrates at the top of the food chain.
What is needed is a system for moving essential materials through a common rate of exchange that decays naturally. We also need a separate system for reward that is redeemed in a different way. This way, if someone is trying to horde money, they can only build of the phony stuff.
That analysis is worthless. I have no means of making this new concept a reality. Even if I did, who is to say that it's not going to cause the same problems as the old system, or just different manifestations of the same problem?
"Learning is not compulsory... neither is survival."
--Dr.W.Edwards Deming