Java Technology Demo Showcases Quake
solarisguy writes "I saw earlier today on JavaGaming.org that Reality Interactive released a non-playable demo of Quake in Windows or Linux flavors, implemented entirely in Java. It runs natively on Linux, 1280x1024 at 60fps on my box with around 65% cpu. Could this be the future of games on Linux?" This ties in neatly to our recent posting on Sun promoting Java for higher-end games development.
Maybe it's the sixth beer, but I think that other component is "Direct-suck-my-balls". I know I'd pay for it...
I feel fantastic, and I'm still alive.