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Java Technology Demo Showcases Quake

solarisguy writes "I saw earlier today on JavaGaming.org that Reality Interactive released a non-playable demo of Quake in Windows or Linux flavors, implemented entirely in Java. It runs natively on Linux, 1280x1024 at 60fps on my box with around 65% cpu. Could this be the future of games on Linux?" This ties in neatly to our recent posting on Sun promoting Java for higher-end games development.

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  1. How was that high frame rate achieved? by Anonymous Coward · · Score: -1, Troll

    Were you facing the wall at the time ;)

    Java - ther biggest frames per second killer next to buying one of those crippled nvidia cards