Hints for Planning a Network Gaming Marathon?
"We have prior experience with private weekend-long gaming parties (with 20-30 people) a handful of times per year at the homes of attendees, and usually they conclude with few problems. However, we are planning on this session being bigger and more public, hopefully upwards of 120 seats. Although we have experience with smaller gatherings, we generally know all attendees, and have little experience with larger, public gaming marathons.
What did you do for advertising? Is it more effective to reach the intended audience by advertising on the radio, TV, internet, or billboard? What can you do about the rare, unmanageable, lunatic gamer? How have you handled cheaters (aimbots, wall-hackers, etc.)? Have you brought in sponsors to help offset the cost? Has there been technical support for the non-tech savvy? If so, was it free, or included in the admission cost? There are other questions, but I'll stop there.".
Indeed, or at that geek bar full now of slashdot readers taking advice from your fine suggestion you could plant a hot illegal immigrant and pay her $0.5/hr to send guys to your place for this gaming. She'll just have to tell them she likes it infront of webcams to make them bring their computer. When the geeks think it is a trick, tell them it is a trick and they are being imagined by a beowolf cluster of illegal immigrants in soviet russia, and they better do what they're told or else goatse.cx or tubgirl.cx will come along to join us.