Different Country, Different Game Content
Thanks to EvilAvatar for finding a registration-not-required (via NPR) version of a LA Times article about changing game content for different cultures. As the article describes, "Red blood in a game sold in the United States turns green in Australia. A topless character in a European title acquires a bikini in the U.S. Human enemies in a U.S. game morph into robots in Germany. Violent sex scenes in a Japanese game disappear in the American version." There's also discussion of localizing for cultural reasons, citing Animal Crossing, which has added "..folding lawn chairs, inflatable wading pools, tiki torches and pink flamingos" for the US version.
I wonder how the Wolfenstein games were altered for Germany? Take away the nazis and the blood and you don't have much of a game
Totally Life!
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Americans are overly violent, while Europeans are oversexed. That's it; I'm moving to Europe!
I'm missing something here...I understand all of the other corrolations, but why does red blood in America turn green in Australia? Have our neighbors down under become infested with Klingons?
--trb
Maybe it turns out the translations aren't actually bad at all... certain parts were just edited out for content! Turns out the Japanese enjoy censoring random verbs and nouns in order to protect our fragile North American minds.
-"One machine can do the work of fifty ordinary men. No machine can do the work of one extraordinary man." -EH