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Get Hitched In Phantasy Star Online

Thanks to an anonymous reader for pointing to a Spong.com article discussing the wedding chapel that's being added to popular MMO Phantasy Star Online. There's also a PSOWorld article with a little more information on this special lobby, which will appear June 13th-17th and June 27th-July 1st. According to PSOWorld, "..some of you online PSO lovers or RP'ers out there might want to start wedding plans. June brides are known to be the fortunate brides, as June is the most desirable time for a marriage in Japan." As well as some kind of special in-game marriage verification, Sonic Team have even provided a new lobby soundtrack for the chapel, in the form of the Wedding March.

2 of 27 comments (clear)

  1. Re:The Wrong Thing To Advocate by dazmiller · · Score: 1, Interesting

    I think this would be a good idea if there was some sort of revenge function implemented. Add the ability to have children (adopt obviously) and you have a great mechanism for revenge quests, Find the man who killed my pa, kill the raiding party that slaughtered my wife or husband, etc,etc. I knwo it wouldnt add that much to gameplay but if you look at most fantasy novels, that theme runs thru most of them. Raise an army or hire assasins or seek revenge on the man/men who killed my family. Just my two cents worth

  2. Given a sufficiently large sample of people.... by OwnerOfWhinyCat · · Score: 2, Interesting

    ...you will always have some roaming bands of jerks. These jerks will exemplify the people on the undesirable end of the bell curve (however it is plotted) and they will become a nuisance.

    Most of the people reading this site don't surf at -1. Which brings me to my point.

    Every system needs methods for moderation.

    In the real world anybody coming on to my girlfriend after she has expressed her disinterest will come up against her acid wit, and if public humiliation weren't enough, any weightlifter types in earshot will take this as their cue to help a damsel in distress (she's cute), thereby gaining a good story to tell other women on dates

    Thus far this has proven 100% effective.

    If there were ever a time where it weren't, men would soon arrive with their +3 sticks of moderation and solve the problem.

    A good analog in the RPG world would be quite helpful.

    It would be especially easy in a pay-to-play game as then the âoeinfinite number of 1st level jerksâ strategy would be unavailable. The rule of the game could be that you can only have 2 âoeactiveâ characters at a given time. When a character is feeling harassed, s/he puts in a âoecall to the baron.â Only a small percentage of these calls get answered, so it is by no means a guarantee. The âoebaronâ can read through the logs of interaction with another character, and finding it inappropriate can drop a piece of parchment in the purse of the offending character that explains what was found in appropriate. That character can then find themselves significantly poorer and in the middle of a maze that will take two hours worth of gameplay to escape, if they can stay out of reach of the Minotaur.