Game Assets For Open Source Games?
Ron Harwood writes "As a developer of an open source game - and having zero artistic talent - I find one of the biggest challenges is finding graphics (and potentially sounds) that can be distributed freely. Are there any good repositories of game assets (tiles, sprites, 3D meshes, sounds, music, etc.) out there?"
Someone with a bunch of bandwidth (sourceforge?) definitely should do it. I'd be happy to contribute my game data from days past...
Specifically, I took a couple of sounds for my user interface from Powermanga. The license allows this kind of thing, so why not? In this sense my game is a 'derived work'.
There are of course public domain sounds, and indeed graphics, around. It seems pretty hard to find good ones that you can be sure are genuinely PD.
I, like the poster, have no artistic skill, but I love to program and would love to work on games. Is there something the opposite of what the poster asks, in a way? Is there a site that has the art and game ideas where the people are looking for programmers to make their game? So the concept and all the art would be there, I would just have to make the engine?
Comment forecast: Bits of genius surrounded by a sea of mediocrity.
Polycount has lots of free graphics. Sure, you'll have to credit the author, but I don't think that's a problem. A friend of mine has an Hack'n'Slash game written in BlitzBasic using a bunch of models he found there. Doesn't look half-bad, either (except for the GUI... that needs work)
Karma: Could be worse (could be raining)