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Factor 5 Talks Rogue Squadron III

Thanks to an anonymous reader for pointing to the Planet GameCube interview with Julian Eggebrecht of Factor 5, developers of Star Wars Rogue Squadron III: Rebel Strike. The interview covers the multiple-vehicles-in-one-mission gameplay of this promising Gamecube sequel ("There is a mission in which you get out of an AT-ST, run to an AT-AT and capture that"), deals with the important issue of whether you can shoot Ewoks ("Ewoks? Why would you want to shoot them? They are so cute... Let me put it this way: If you could shoot them I am sure it is a bug and not an intended feature"), and also mentions the game's movies will be in DivX, using Factor 5's own console DivX utilities.

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