Mac OS X NWN Technology Demo Released
h0tblack writes "At long last the Mac OS X demo of Neverwinter Nights has been released. We now have a torrent running to get the demo distributed and take the load of off the official servers (macgamefiles should have the demo soon). Download the BitTorrent for Mac OS X client if you don't already have it.
Then grab the torrent file for the tech-demo from bytemonsoon.com. After downloading the demo, PLEASE leave your BitTorrent window open, this will mean that the load is shared amongst us all and more people can download faster."
I guess all the downloads I was doing at bytemonsoon.com will have to wait for a couple of days... the server will be melting down now.
/. guys run their own torrent tracker?
Why don't the
Should be interesting to see how the Mac platform manages to incorporate intensive 3D graphics, especially now since they have radeons and nvidia chipsets in most of their newer/higher end computers. Enter the complaints about one-button mouse commments, but keep in mind that most of these RPG's have a ridiculous amount of required buttons and commands... when the "Quick Guide" has 10 pages, you're spending too much time learning how to play, instead of actually just playing.
Sig for GotSpider threatens to invade. France Surrenders.
It was announced yesterday that the Shadows of Urentide expansion pack which goes on sale tomorrow comes on disk with a linux version.
Yes, it's way the hell after the announced simultaneous three platform release, but at least it's here and if you're not too busy playing Tux Racer and complaining about lack of instant gaming support, it's the most extensible and community supported RPG system to date. Have fun and remember, the campaign the game ships with ain't nothing compared to some of the great stuff the community has produced, so don't limit yourself. (Although the story in SoU's single player campaign looks pretty good in its own right.)/p
I'd guess it's an attempt at satire, since the most intuitive and logical thing to do (yep, I got the file, now I can close the window), is also the most wrong thing you can do.
Yeah, it works for what it was designed to do, but it's awful as a general P2P system, which is what much of the SD crowd is elevating it to.... As you yourself say, it's worthless for anything but new files, essentialy a broadcast system. But it's really good at that!
I choose to remain celibate, like my father and his father before him.
If you know how to do it it's easy. I was once responsible for a system supported on SunOS 2, VM/SP (IBM mainframe), and VMS.
When the decided to port it to Windows NT after about 3 years they did it in 2 weeks.
BTW, it was code that did data marshalling/marshalling across TCP/IP.
------- MacOS X, WebObjects, Apple (G5) hardware triply tied
I have been waiting for this for quite a while and it is definitely worth it!
I am running a 17" iMac (800Mhz G4/256MB/Ge4 32MB) and the action is excellent, not choppy at all. I was worried that the performance of the game would leave people without a high-end machine in the dust, but everything seems pretty good so far.
Nice job Bioware and MacSoft!