Debugging in OSS Always Faster
dex@ruunat writes "Damien Challet and Yann Le Du of the University of Oxford studied a model of software bug dynamics, which resulted in a paper on cond-mat this morning. In this paper they study the difference in evolution of number of bugs in open and closed source projects. They conclude: 'When the program is written from scratch, the first phase of development is characterized by a fast decline of the number of bugs, followed by a slow phase where most bugs have been fixed, hence, are hard to find'. Another, perhaps surprising conclusion is that debugging in open source projects is always faster than in closed source projects."
IAALS.
Studies reveal that debugging is easier when you do not strip symbols from binaries!
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As with all statistics, you can make them say whatever you want...
Maybe most OSS projects are easier to debug because of lack of features, or smaller scope, etc.
What percentage of OSS projects, on say sourceforge.net, have a version number 1.0? (and are "widely" used). The first one that comes to my mind is MythTV and/or FreeVo. I can't speak of freevo, but mythtv (while being impressive) is still very bug ridden and has been out for over a year.
Another factor is the user group, of course. With OSS I imagine the kernel gets more bugs submitted by users than mythtv, just because the users aren't so much code hackers... they just want to use it.
The one rule in the software engineering is that there are no rules.
no comment
The paper's conculsion seemed to be that debugging open source projects is faster because you don't have a version problem where customers report bugs in code that has already been modified for the next version.
I don't buy it. Many open source projects (ACE/TAO, Mozilla) for instance have large customer bases using non-current versions, and presumably finding bugs. Sure, if you only want to fix the bug in the released version, its faster, but it's not like closed source vendors don't have the source code to their previous release to debug with.
Sure debugging is faster if you always make everyone upgrade to the latest version before filing a bug report. Good luck getting mass acceptance with that.
What do you want, Windows nightlies?
The very concept fills me with dread.
--
the strongest word is still the word "free"
This was a paper written for a class on statistics. It was not a rigorous study. Their findings are based on a lot of assumptions. They have a very small sample set--they only test their model on Linux, fetchmail, and Mozilla. Many people, including myself, consider these the cream of the crop so far as OSS goes.
Before you praise it, I urge you to actually read the paper. Don't be intimidated by it--FUD is FUD, even if it's mixed with a heavy does of greek letters and charts.
I do a lot of coding working mostly with open source products, and sometimes closed source. When I get some bug come up in an open source product, I actually go digging into their code sometimes to figure out what went wrong. If it's closed source I can dig down through my code, but once I hit their code, it's a brick wall.
Frankly this is why I try to stick to open source software when I do development work. Hell of a lot easier to figure out how something works when you've got code and direct access to the developers via a mailing list.
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Well, I think the explanation for this is pretty obvious.
If you've got open sores, you're going to want to get bugs off of them as quickly as possible. You're also going to notice sooner because it's still bleeding. If you've got closed sores, you might not notice flies buzzing around them near so quickly.
We don't have a state-run media we have a media-run state.
A spokesperson at Microsoft refuted the conclusions of two french researchers from Oxford University this afternoon, saying that the business model behind Open Source was flawed anyway, since fewer bugs meant less urgency in updating to newer versions of software where old annoying bugs had been eliminated (only to be replaced with fresh one in anticipation of the subsequent forced release). The spokesperson also mentioned the enormous success of Microsoft's recent Closed Source initiative, under Bill Gates's supervision, to make computing more stable and secure, and finished by indicating that the UK government, who is being turned by Microsoft into a strong Open Source opponent (see recent Slashdot story), belonged to them anyway, and that the "frogs" would be deported to France shortly.
If you read 'The Cathedral and the Bazzar' by ESR he gives some very good reasons for Open Source development being better at bug finding:
1) With enough eyeballs, all bugs are shallow - someone will know the answer, or stimulate the person who does.
2) Users provide better bug reports including line numbers, decent config information, possibly even patches.
To which you can add number 3 and 4 of my own devising:
3) The kind of people who write and use OSS care about security and stability (often to an extreme) and so think that bug fixes are essential not a nice-to-have.
4) Closed source developes have to deal with management and merketing wienies - it's a wonder they even get buggy code out the door.
Beep beep.
all the users use the modified code at time t + 1 and report bugs exclusively on the updated code.This assumes that all the users update their software at every release.
This is completely bogus. Not every user is going to update immediately. In fact, the larger the company is the less likely this is due to their desire to qualify new software. This means as Open Source gets more popular with big companies, the more bogus this assumption is.
The paper also mentions nothing about QA efforts or beta sites on closed source, which are typically on the "immediately updated" products.
I'm not going to argue whether oss is better/worse than closed, but I heavily doubt this paper proves anything other than if you make lots of assumptions you can prove whatever you want.
The one rule in the software engineering is that there are no rules.
I thought the first rule in software engineering was "you don't talk about software engineering."
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All generalizations are false.
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During development the closed source software will only be used by the developers, and in general the developers are not like their end users and may have little interest in actually using the software they have been payed to write. For open source however the software is likely to be available to users from a very early stage and the developers are likely to be active users of the software as well. It would be very surprising if the bugs were not squashed faster.
Once the software is released closed source has the problem that bugs will only be fixed if the producer sees profit in it. Major security bugs will be fixed "relatively" quickly, as they might impact future sales otherwise, but with closed source the producer may not fix known non-security critical bugs if they don't feel like it, and no one else can.
There is also a problem with bug reporting in the closed source world. Who actually reports closed source non-security critical bugs? There isn't a lot of incentive since they may not be fixed anyway and if they are the fix will likely just go into then next version (that could be a year or two away) and you will have to pay for. Also the fraction of the users that do not have a licenced copy are unlikely to report bugs.
Whatever the merits of this particular study's methodology the results are just plain common sense anyway.
Successful OSS projects must be well documented in order to survive. Naming variables in an intuitive manner and providing insightful comments isn't about improving your annual review scores, it is about ensureing that others can and will read your code.
Companies like Microsoft need to introduce policies to create the same effect. Code reviews and extreme programming are good examples. They often degenerate into either a rubber stamp or a grudge match between different interpretations of Hungarian Notation.
Many eyes can. How many actually do? Unless you're talking about the really big projects, probably very few indeed -- one, I suspect, in many cases.
It's not fair to cite mainstream developments like Linux or Mozilla as the way all open source is any more than it's fair to cite Microsoft's history on things like security and reliability as the way all closed source is.
If you disagree, post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like.
" Not always. A more likely explanation is the 'many eyes' that can review the code."
I went to a speech by Gene Spafford here a few years ago, when the subject of Linux code quality versus other systems (especially MS) came up. Someone mentioned Eric Raymond's "Thousand Eyeballs" theory, that more people looking at the code ensured better quality.
Spaff responded "that does no good if those thousand eyeballs are looking at things like networking your toaster instead of quality and security".
I don't think this point is emphasized enough. It's not enough that lots of people are looking at the code. You need lot's of people with training, expierience, and an eye for problems to look at the code. He pointed out that one of the biggest problems in development is that while people can learn C from a book, and even get good at it, they don't learn proper software engineering techniques, philosophies, and debugging skills that way.
In short, simply being open source and having lots of developers isn't a solution in itself.
Life is hard, and the world is cruel
I then boot to Linux and port my code. I've been writing portable code for half a decade, so I know what I'm doing, more or less. But, I can get more work done with Visual Studio, faster.
In case it makes a difference to your perception, I write end user apps, sometimes with heavy graphics requirements and GUI frontends.
Due to the nature of my work, I can't rely on masses to test everything before I ship.