Flight Simulator 2002 With 13 Monitors And 9 PCs
Ant points to Steve Ferris' site demonstrating what Ferris has done "using Wideview software, Multi Monitors and Fs2002 Panel Interior view Bitmaps. 9 PC's & 13 monitors. Server PC is a 2.0ghz AMD and has 1 Asus 4800se G4 AGP and when Motor flying 4 PCI graphic cards for the instrument panels.. All 8 Clients have AGP cards and are AMD 800 to 1.5ghz... My Ask21 Glider with 3 Asus 4800se G4 cards on the front 6 monitors, giving great downward landing view. When you sit in front, all screens line up reasonably well ... Windows XP on the 3 front PC's and 98se on the rest."
My father's a pilot, I've seen him go plane shopping. For a 30 year old 4-seater it usually costs a bit more than a new luxury car, so they'd have to all be HD plasma displays before they'd even approach the cost of a new plane. Oh, and before you ask... A 30 year old plane is quite flyable. Heck, we have military planes that are over 50 years old and still flying into enemy air. Pilots pay much more attention to aircraft maintenance than most drivers, 'cause when your engine goes out at 7,500 feet, it's a little bit more serious than when it goes out at 0.
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Rough guess
CRTs: 10 x $250 = 2500
TFTs: 3 x $650 = 1950
Vid cards: 13 x $250 = 3250
PCs: 9 x $500 = 4500
So about $15K altogether, give or take a couple K.
X-plane does this sort of thing natively using TCP/IP,
costs less, and has a more accurate flight model.
Other info at theX-plane UDP networking information site.
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