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DragonLance for Neverwinter Nights

Kthoris writes "Well, it looks like the team at DLA has finally decided to show us what they are made of. Starting a 10 day series of interviews with some of the project leaders, they are releasing their first major previews of what they've spent the last year doing. The first interview starts with the projects team leader/coordinator, Steel_Wind. It also looks like they will be having a house of commons chat on Neverwinter Connections IRC channel next saturday. Thanks Maximus for finally convincing these guys to show some of their stuff. I hear they also have a Full-Motion Video, Teaser trailer? Can anyone else confirm this?" Unless I was looking too quickly, I missed any shots of a floating city, but the new objects they have created are still pretty sharp, including catwalks between trees.

4 of 20 comments (clear)

  1. screenshots.. by simoniker · · Score: 3, Informative

    ..aren't immediately obvious, and there may be more hidden away, but here are the tree catwalk ones Cowboyneal referenced.

  2. Yay by HunterZ · · Score: 1, Informative

    Gotta love how noone will see this post due to the fact that its category doesn't show up in the default list, and almost everyone is too lazy to change their preferences.

    I'm glad to see that people are working with the NWN engine though. It got off to a slow start with the weak single-player module and lack of good online modules (the users were just beginning to make good ones when I lost my broadband connection a year ago). Now they're making a Star Wars RPG using the engine too, so I guess we'll be seeing the NWN engine around for a while.

    --
    Arguing about vi versus Emacs is like arguing whether it's better to make fire by rubbing sticks or banging rocks.
  3. Re:Uh, copyrights? by MightyTribble · · Score: 3, Informative

    Heh. Yeah I'm aware of the semantic differences *but* that doesn't affect ownership of the IP...

    WOTC bought TSR. TSR held pretty much all the IP for the D&D universe, including the DragonLance stuff.

    Hasbro bought WOTC, then licensed back bits of the IP to BioWare to make NWN. Check out this bit from BioWare's Legal page:

    http://www.bioware.com/legal/copyright.html

    "[...]Neverwinter Nights, Forgotten Realms, the Forgotten Realms logo, Dungeons & Dragons logo, Dungeon Master, D&D, and the Wizards of the Coast logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. and are used by Infogrames Entertainment, S.A. under license. [...] All other trademarks are the property of their respective owners."

    I quick check with WOTC reveals similar language that specifically mentions DragonLance as TradeMarked and copyrighted:

    http://www.wizards.com/default.asp?x=company/web si telegalnotice

    So I stand by my initial statement. Hasbro owns the DragonLance IP. They did not license these modders to make this mod using the DragonLance names, locations, characters, etc, and so would be well within their rights to issue a C&D if they wanted to. Which is a shame, because the mod looks very cool.

  4. Re:Uh, copyrights? by jtkauff · · Score: 2, Informative

    Actually, Weis and Hickman, the authors that originally created Dragonlance, still hold the rights to it. Hasbro/WotC actually are licensing it from them. Needless to say, Weis & Hickman are just a slight bit more approachable about projects like this...