Crimsonland Interview - Robotron Indie Gaming?
Thanks to an anonymous reader for pointing to a HomeLan Fed article interviewing the creators of Robotron-inspired PC arcade-action title Crimsonland. This retro-styled shooter started out as a freeware game from the small Finnish developer 10 Tons Entertainment, and was picked up by Reflexive Entertainment after the unofficial help of fellow Finns and Max Payne developers Remedy. As for Crimsonland itself, according to developer Tero Alatalo, "..the game uses features of modern 3D accelerators to draw good old 2D graphics. So you'll need to have a 3D card to run a 2D game, but basically you couldn't get the same smoothness, effects and frame rate with traditional 2D drawing methods."
It's funny how we need to use 3d cards, which have something on the order of 1e8 transistors, to draw something just as fast as the old chips (680?) which only has about 1e3 of transistors.
;)
Too bad you can't draw with opcodes anymore
0- Eamonman Proud member of DNRC