Fan-Made Space Quest Prequel Released
An anonymous reader writes "Earlier this week, a new fan-made prequel to Sierra's Space Quest series, Space Quest 0: Replicated, was released. Designed by Jeff Stewart, Replicated features a hilarious story centered on cloning, retro graphics and interface, and tons of the wacky death scenes that made the SQ games famous in the first place. You can download Replicated at the Virtual Broomcloset." I adored Space Quest in my younger days... not sure if this will be worth it, but it brings a tear to my eye to see new AGI games being fan created ;)
How long before this project gets shutdown because of copyright or trademark violations?
Same applies to the Fan-Made Sequel.
My religion forbids the use of sigs.
I would love to see another installment of LSL. The only game (or movie, or anything) that literally made me fall out of my chair laughing (something In Passionate Pattie).
KQIV, SQIII, and PQ1 were some of my favorite games as a kid. I wish they could find some way to capture the flavor using updated tech. Maybe they should let us type commands instead of using the mouse again... I dunno... Games just aren't as fun any more.
and all games did not use variants of the same plot. Over and over again.
Hmmm, its not very often a slashdot story makes you feel like turning your monitor resolution down to 800x600....
And thats a fact I'm very glad of.
Incidentaly, people might like to check out The Lost Chapter for more fan-made adventures in the SQ universe.
http://www.tierraentertainment.com/
They have excellent remakes of the King's Quest 1 and 2(especially).
"I bought too much beer, drank it all, and can't finish my quest!"
These people will have to restore a saved game, but it won't happen again.
It seems like this latest version can prohibit you from bad drinking habits. It must be a programmers dream to be able to correct buggy users.
Sarien is a very mature reverse-engineered interpreter that carries on that tradition and will run on just about every modern platform (protected-mode DOS, Win32, *nix, pre-OSX Mac, OSX, Photon, PalmOS, even original platforms like real-mode CGA DOS and Amiga). It even offers improvements over the original AGI like high-res graphics and multi-channel sound even on PCs.
*Disclaimer* I'm an official project member, so I may be slightly biased. ;)
Omnes arx vestrum sunt adiuncta nobis.
here Quite faithfull follower of the original.
yush
It seems to work fine with Sarien as mentioned in the shameless plug. In fact, everything was amazingly intuitive. I saw the post about Sarien, downloaded the source tarball, did "./configure && make", went to the directory of the game, ran sarien, and it was up and running.
I just experimented with NAGI out of mere curiosity. Unpacked the zip of SQ0 to a separate directory and ran NAGI there. *poof* Instant jump to opening screen and on with the game. From the short experience it seems to be very true to the originals.
As if I didn't have problems with my personal scheduling already. Damn.
There is no such thing as good luck. There is only misfortune and its occasional absence.