Survey Tackles College Gaming Stereotypes
Thanks to an anonymous reader for pointing to an AP/Yahoo story discussing a survey on college gaming, whose results seem to challenge stereotypes about videogames interfering with college studies. According to a researcher for the project, which surveyed college gamers throughout the US, "It's not taking the place of studying; nor is it taking away from other activities. What.. [college students] seem to have done is incorporated gaming into a very multitask-oriented lifestyle." In fact, playing games can even save you time, quips college gamer David McNulty, "It takes less time to play a few games than to go downtown or see a movie with your friends. It's easier to meet them online and shoot at them."
http://www.pewinternet.org/
/rant
You can see their research fellows and what-not. As I am a college kid - I can tell you that every woman I know hates computer games save for solitare, and LAN parties are synonymous with sausage festivals.
Since I was skeptical - I noticed that the head researcher was a Steve Jones - doing internetworking since 1979 etc - maybe weighting some views in an attempt to make himself not look like so much of a tool?
socializing is talking/chatting/phoning real people - NOT masquerading as GHoSTFacEdKilLler93
end rant