Gamers Aren't (Always) Geeks
wo1verin3 writes "CNN is reporting that not all gamers are the anti-social folk they are hyped to be by parents and the media. Roughly two-thirds of college students play video games, but the image of a nerdy guy who spends all day in a dimly lit room blowing up computer-generated bad guys is off base, according to a new study. Full story here."
... are jocks. It's true. Or at least it was 5 years ago. Not a single one of the guys on the football team didn't have a Playstation or N64.
"Times have not become more violent. They have just become more televised."
-Marilyn Manson
So Pale Nerdy folks _aren't_ responsible for all the NHL, NFL, Baseball, and NBA games sold each year? (Which HAS to be a racket bigger than Quicken [current year]/TurboTax [current year])
And here I thought they were just playing out their latent desire to be coordinated.
"Draco dormiens nunquam titillandus."
Oh come on...this better not come as a surprise. Has the media really warped everyone's minds enough to have us all believe the only people that play games are geeks? Since the dawn of time, games were fun. My parents used to play the Atari 2600 (Mmm...remember Yar's Revenge?) with me all the time. And they are far from being geeks. And my grandmother was addicted to Burger Time on Intellivision.
I think the perception is that when you walk by the computer cluster at school, you see the kids playing Netrek and go "games are for geeks" and then you step outside and see the "jocks" playing football. What you DON'T see is everyone grabbing a beer and blowing each other up at Halo or Twisted Metal. In fact, I can think of more metal-heads and punks playing games than geeks...
"He uses statistics as a drunken man uses lampposts...for support rather than illumination." - Andrew Lang
CNN has "Surprising findings about video game players"
:)
Well, if you are a 40+ year old person who uses the computer only to play Solitaire and solve spreadsheets, yes, that could be surprising (the fact that most computer players are NOT geeks or recluses).
This should however come as a natural for everybody who maybe learned to type sooner than (s)he could handwrite...
The "game world" is just an extension of the real world, with several advantages (interaction possibilities, a huge potential community, somebody "available" to talk to at any given time) and disadvantages (Life is like a box of chocolates, you never know what you're gonna' get (F.Gump) - never know who will be or how will be the next person you encounter and interact with).
I hope I don't need to remind anybody that information can be both a curse or a blessing, and that's what you get when you're "on-line-gaming" - sometimes too much information... It's up to you to deal with it.
In conclusion: everybody's playing, has played or will be playing...something... sooner or later. There are no limits to the categories that will play computer games.
So, stop acting surprised
On-line games are all about interaction and socual aspects, how do you expect to find somebody else playing it?
I mean, you wouldn't expect to find nuns playing American football, but you would definetely expect mathematicians playing chess...
By reading this signature you agree to not disagree with the post you just read.
There are a few meanings of the word "anti-social", everything from mass murdering rapists and software pirates, to people who prefer their own company. I will accept that the mass murdering rapist type definition of anti-social as being bad, but this does not appear to be the topic of the article. For the purpose of this post, consider anti-social to mean someone who prefers their own company.
What I do not understand is why people who prefer their own company are considered somehow "broken". I do not know of any facet of human physiology which REQUIRES other human contact beyond a base desire to procreate. Why is there such a bad connotation to being anti-social?
Society itself does not need a hive mind. In fact, I would argue just as strongly that it is dangerous, irresponsible and something we all should actively try to prevent in our children. The world needs independent thinkers, people who think outside the box and come up with original solutions. People who don't let the hive mind dictate their response. Somehow I see from high school that civics classes about the glory of democracy has led people to a very wrong conclusion: that the majority is always right. That's such a horribly incorrect thought that is so pervasive (esp in MTV pop-culture) that it makes me want to lock myself in a room and slay myself with a BFG-10k.
I am hard pressed to come up with any thing the hive MIND has produced that has either been correct or somehow useful. The hive mind has historically resulted in: slavery, bigotry, religion (in the "belief in unfounded/unproven philosophy in the face of contrary evidence" sense), senseless wars, mass murder, and most horribly reality television. Let's face it, "society" is valuable only as a workforce commodity. When it comes to thinking, we're better off with Forrest Gump than any 10 people.
Why is it that those who choose to not "join in" are persecuted? I contribute to the whole, and I make it possible for us all to walk forward. I do so just as much as the next guy. I am not taking anything away by not talking to you. Even if I firmly believe that you are all incredibly stupid and not worth my time, I'm not really hurting you am I? As long as I do my job & earn my keep, I have fulfilled my obligation to others. Leave us alone.
The geek/gamer revolution is really incredible, and an insane (probably not isolated) case of what happens when teen gamers grow up can be found in the evolution of the (recently troubled! hosting issues) tribalwar.com forum community.
This largely teen/early twenties group of gamers started off like any other gaming community, but they just blasted off from there. The LAN's these guys have organized have had 200-300 attendees, and they ALL KNOW EACH OTHER! Some of these kids are growing up, getting good jobs, and they're all helping each other out, staying in touch. They go out for a night of clubbing in New York -- and they bring their digital cameras to document it, and they post their pictures on the forums for others to live vicarously through them. "Pics or it didn't happen" has become a mantra there.
They help each other find apartments, sometimes even jobs, they room together, and they have LAN's whenever the urge arises.
An interesting example: one member of the TW community grew up and joined the Navy. With all of the money he's been saving, he was able to buy a beachfront house and property in the Florida Keys, all while being a 'internet geek'. He grew up, got responsible, and has more girls than he can handle (pics or it didn't happen) -- and he's a gamer geek. He's on the forums, he's playing the games. And he opened his house to ANYONE in the game community that could make it down to Florida, for a massive "Beach Party Extravaganza".
From the 35-year-old dude who wielded a claymore as UVALAN's "Security guard" (CF I think), to the people that proudly post pictures of their brand new BMW's, houses, chic 4-star restaurants, and children -- this is a community with a great proportion of thriving, economically stable, responsible people, who also happen to be part of a massive gaming subculture.
At what point do these people stop being "geeks"? At what point does the gaming "subculture" stop being "sub"?