Secrets Of Dungeons And Dreamers
Thanks to Wired News for their story discussing the forthcoming book, Dungeons And Dreamers, which is subtitled 'The Rise of Computer Game Culture From Geek to Chic', and "..documents the manically creative lives of gamers by tracing the career of eccentric 'Lord British,' as [Richard] Garriott is known to millions of fans, and panning out to explore the social anthropology of computer game culture." The article points to the book's official website, where you can also find a copy of the book's first chapter, and, as for the wider implications of success stories like Ultima creator Garriott's, co-author John Borland says: "..history matters, and we want people to realize that Quake isn't an isolated phenomenon. Games back in the 1870s had similar themes, so did mid-century toy soldiers and H.G. Wells novels."
You do though, people dont give them any credence anymore. Just look at how often Harry Potter is put on the Banned book list by christian groups for promoting magik, or the fact that future versions of Mortal Kombat after the first one used motion capture, used animation instead not cause it was cheaper, but cause a ton of people created a controversy over how morally wrong it was to beat the living crap out of what looked like a real human. Its the same for any religion really, anything that threatens the mythos and mystisism they create will be banned to prevent people from seeing other sides of things or thinking maybe said religion is not the only option
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