Point And Click Adventure Teaches First Aid
Thanks to Biz Ink for posting a press release showcasing a new point and click PC adventure game which explains practical first aid to kids. The game, called D.M. Dinwiddie, Physician-In-Training, apparently "..communicates basic medical and first aid information
through an engaging series of adventures and medical mysteries." More interestingly, the FAQ says the game "..is a turn-based adventure game, with similarities in style to popular retail games like Police Quest or Monkey Island." And with exciting in-game scenarios like The Quest For Popcorn, it may be all adventure game fans have to take them through these dark times into the mythical Second Age Of SCUMM.
point and click? Why not first person shooter?? Aww I was so looking forward to getting my hands on a BFD (Big Flippin' Defibrillator) too...
This game is like one of those trifold medical brochures: a nice way to teach general culture. And with this format, children would be more inclined to read it all and it will have a good time, if the game is funny and the information in it is accurate. A good idea overall.
Singularity: a belief in the "God" idea with the "demiurge" relation inverted.
why not let the gamer cause the injury and then hit a key and switch into paramedic mode... you could go on a "GTA3" style rampage of clubbing, carjacking and snipering and then go on a "Florence Nightingale" style rampage of suturing, bandaging and splinting... That would be fun!!!
There was a game back in the day called Life and Death, which required the player to go through several operations which were, for its day, pretty graphic. I could never get past the first one, since the game was so damn hard (I didn't have the manual), but I remember having to cut the person's chest with a scalpel, and if you were just a tiny bit off, he'd bleed to death and you'd lose.
Anybody else remember that game?
"It's better to have a gun and not need it than need a gun and not have it." ~ Christian Slater, True Romance
I guess it's not exactly a conventional gig, but at least the company bothered to hire someone who knows what he's doing when it comes to making an adventure game.
DecafJedi
DecafJedi
my weblog: apropos of something
After all, I learned how to perform surgery from "Operation."
Apparently, D.M. Dinwiddie was illustrated by former Sierra On-Line artist Rich Powell and animated by Lucasarts artist Karin Nestor. Heck, that alone means that it has a better design team than the average DreamCatcher adventure. ;)
DecafJedi
my weblog: apropos of something
To this point, kids have been told left and right that things which occur in video games shouldn't occur in the real world. That they should not do as they see. That it's wrong and bad and so on. I'm not saying that a First Aid Game will teach them bad things, I'm saying that the mentality surrounding gaming and it's alleged negative effect on children's minds suggests that this game will make kids come to the one of the following conclusions:
So make up your mind. Do you want kids to do what they see in video games or not?
Informatus Technologicus
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It isn't the wrong message: you shouldn't ever attempt to do first aid if you're not licenced! If anything goes wrong, and it is easy to go wrong, you're at risk to end on the wrong side of a tort claim. In other words: it can easily ruin you .
Your obligation to help in this legal climate is limited to calling 112, 911 or whatever the emergency number is at your location. And then hope the emergency services are in time.
the pun is mightier than the sword
Being very fond of those old Lucas Art games, i though giving away a few links about the SCUMM VM may be interresting for other /.ers.
/. here (Linux SCUMM Interpreter), and here (Lucas Confuses ScummVM With Abandonware).
- The SCUMM VM (already on
- The SCUMM Bar, sadly down untill mid-july (but not closed!), is a reference on the genre, with nice interviews with the original developpers of the first games.
- The International House of Mojo
- WWHS
- The Big Whoop Fairground (Monkey Island)
- The Legend of Mokey Island
Well from there you can find tons of links to fan sites...
Actually Zak McKracken and the Alien Mindbenders was my first introduction to the genre when i was around 13, on a now old C64. This game was really crazy and got me so addicted that it was a reason for my parents to buy me a english/french dictionnary. There's a few projects from fans for a follow-up:
- Zak McKracken
- Zak McKracken and the Alien Rockstar
- Zak McKracken Between Time and Space
Finally some of you may also want to have a look to the news groups alt.games.lucas-art.*
have fun!
-- search the web
This looks like a good educational game, however I'd be interested to know if they're planning any alterations for international versions.
My own country, Australia, has quite a few differences (I've been told) to the US in approved First Aid procedures. For instance, we're taught not to use the Heimlich maneuver, as it often causes more problems than it solves.
Also, US First Aid courses apparently still use the "crosscut and suck out the venom" method of treating snakebites. If you try that in Australia with the majority of venomous snakes here, You Will Die - most Australian snakes have much nastier venom than their US counterparts, and getting it in your mouth is generally fatal.
A quick flick through the website seems to indicate it's pretty well researched and checked, but I wonder if they'll be contacting medical authorities in other countries before they release there..
|>
Here be Dragons
I took a Red Cross CPR course about 10 years ago and at that time [in the U.S.] you were covered by a good Samaritan clause, that if any thing happened while you were doing your best to save a life you "should not" [some moron may still try and sue] be liable in the event of further injury or death. Does this not apply anymore? I would imagine many people that ordinarily help out [past the emergency call] might think twice about it.
-- Some days you're the dog; some days you're the hydrant.
I hereby grant permission to anyone who has completed this adventure game to do their best at performing first aid on my person while waiting for emergency professionals to arrive in order to prevent further injury or death. Mike Hawk
It may apply, but these days, who knows how long you have to spend in a court room or how much you have to spend on a lawyer to defend yourself with it.
This society has definitely taught me one thing - look out for myself above all other interests.
It appears that the game was funded through grants from the National Institutes of Health. Why does the game cost money then?
And why can't I find grants to fund my own game creations? :-)
What, me worry?
Wow, I thought I was the only one who played this game. One of my favorites was to cut a circular hole in the person's abdomen and then they'd tear you out of the operating room and call you Jack the Ripper. HEH... those were the days.
Like the other responders I never really got past a single surgery sucessfully... in a way one could say that it was a flawed game. It was too difficult (or realistic) for a normal person to want to learn how to play it. Perhaps a medical student might benefit from it, but certainly an average joe would not learn how to successfully perform an ependectomy from playing the game (furthermore would you WANT people thinking that they had learned that?).
Old programmers don't die, they're just cast into a void
D.M. Dinwiddie, Physician-In-Training?
It's a curious name for a game, considering that the Bursar's name is Dr. A. A. Dinwiddie, D.M. (7th).* So close, yet just far enough away.
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* And my name is Dr. A. A. Dinwiddie, D.M. (7th), D.Thau., B.Occ., M.Coll., B.F. That's Dinwiddie with an 'O'.The good samaritan rule does still apply, but there are provisions:
I'm fairly sure you have to try and get the person to professional care. If you have the chance to call 911 etc. and you don't, and consequently EMS never shows up--->person dies, you might be in for a lawsuit, since you failed to do the obvious.
The Big One though, is don't do anything beyond your training. If you scew up something you shouldn't have been doing in the first place (E.G. Joe 6-pack tries to intubate), you'll be a hunk of meat in the lawyer shark-tank.
Unfortunatly, even though the good samaritan rule still applies, there are so many blood sucking personal injury lawyers out there that lawsuits are practically the rule instead of the exception.
"Cheeze it!" - Bender
That's funny. In "Codename: Iceman", one of Sierra's lesser known SCI adventure games, one of the first things you need to do is apply CPR on a girl that almost drowned. If I'm not mistaken, this was actually some sort of copy protection, since the procedure involved a sequence of commands that no one would have figured out without consulting the walkthrough in the manual included with the game.
"Oooh, does that mean we get to kick some puffy white mad zionist butt?"