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Machinima Invade Hollywood's Turf?

Thanks to Wired News for posting an article discussing the rise of machinima, which are "animated movies.. utilizing the [real-time] 3-D graphics engines of games like Quake or Unreal." The article cites prominent machinima such as Jake Hughes' Anachronox: The Movie and the machinima-created music video for Zero 7's 'In The Waiting Line', and according to Bill Rehbock of Nvidia, "..machinima methods, in addition to providing a hobby for aspiring filmmakers, are starting to be used in the creative industries far more than is apparent. For example, George Lucas' Industrial Light and Magic is using the Unreal engine to storyboard Star Wars movies." There's also a significant cash prize for machinima makers as part of Epic's Make Something Unreal competition we mentioned a few weeks back.

4 of 156 comments (clear)

  1. G4 by CyberBill · · Score: 5, Informative

    G4 Network has a series (I cant think of the name right now) which uses in-game movies and added in dialog to do all sorts of shorts and such. Kind of like a soap opera for teenage boys. Personally I think it sucks, but whatever. You can get to the website at http://www.g4tv.com/ Oh, the name of the show is Portal. Seems they only use MMORPG engines (Dark Age of Camelot, Everquest, etc). -Bill

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    -Bill
  2. Videos from MMORPGs by harlows_monkeys · · Score: 4, Informative
    There have been some nice videos made of MMORPGs. There are some good examples here. Particularly good are "Hero" and "For Albion" and "Dreams".

    These illustrate very nicely how much you can do with good editing and music, even if the visuals are limited somewhat by the game engine.

  3. 99% of machinima copies the plot of Quake II by mayns · · Score: 4, Informative

    I've yet to see a Machinima that didn't look like the cutscene from a game. I'm not talking about the render quality or the models and textures. I'm talking about shoddy camera work, nonexistant acting, and most importantly: crappy sci-fi shoot-em-up plotting. Most of these follow the same plot as Quake II or Unreal. "Aliens are running around on a distant planet full of gunmetal grey buildings in the future. Now one person with a bfg will fight them off." Yuck! It makes David Weber books seem high-brow. I'm not expecting for anybody to become the next Hitchcock or even Mamet using CG in their rec room, but could somebody try making something other than the intro movie for Quake IV? Other than the Reds vs Blues stuff, all of these guys are making their own models and textures anyways. Half-Life mod makers have used new models and textures to make worlds revolving around special forces, world war ii, the old west, and even the american revolution. Why then do 99% of machinima films have to ape the subject content of the game they're using as a render engine? I'd love to see a well done machinima western, or a period war film. But not another Unreal III cutscene wannabe!

  4. bittorrent / mirror by RudeDude · · Score: 4, Informative
    I'm downloading the 13 available parts (one at a time) and providing torrents and a tracker. Links to torrents can be found here: http://steem.com/bt/

    If you have the downloads complete, please join the Bittorrent 'network' to share your bandwidth.

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    RudeDude
    Perl/Linux/PHP hacker