Halo Sells 3 Million, Gets New Machinima
Thanks to an anonymous reader for pointing to the Xbox.com press release announcing "that Halo: Combat Evolved has sold more than three million copies worldwide" , by far the largest-selling software title on Microsoft's console. The press release also plugs the forthcoming PC version of Halo, which, according to Avault, will have a $30,000 team tournament devoted to it at the CPL's Winter 2003 Tournament in Dallas this December. Finally, Bungie.org has news of a great-looking new Halo trick video, called 'Winning Isn't Everything' - thanks to GameTab for providing a BitTorrent mirror for this super-skilful, stunt and exploit-filled romp.
- The story is engaging.
- The graphics are superb.
- The gameplay is almost flawless.
- The physics engine is great, as proven by all the trick videos like the "warthog jump" video.
- Cooperative play option not seen in many other fps.
- System-Link play makes it easy to set up xbox lan parties. 2 tv's + 2 xbox + 8 controllers + 7 friends = 4v4 Fun
It is not a surprise that Halo has passed the 3 million mark. Most retailers still sell it for $50 even though it was a xbox launch game. This game has continued to push the xbox consoles sold numbers up for Microsoft.
Bundling halo or other games were vendor specific and promotional.
I believe that you couldn't get a NES or SNES system without a bundled game back then.
That is perhaps the dumbest analysis I have ever seen. It is ignorant beyond all reasonable measures of ignorance. Your comparisons are only valid if sales are constant for every year. It's far more likely that games have a high initial takeup, quickly dropping with far fewer units shipped over the remaining years. You might as well conclude that because The Hulk made $100 million first weekend, that it should make $50 billion over the next 10 years. Utterly stupid.