The State Of Cellphone Gaming
Thanks to IGN Wireless for their new column discussing the current state of U.S. cellphone gaming. The article starts by saying: "Post-E3, several magazines and sites have taken to dismissing the cellphone gaming scene - saying the Game Boy Advance has nothing to worry about... But we're talking apples and oranges here, fellas. The markets cannot be compared, nor should they be." It goes on to highlight titles like GameLoft's Splinter Cell and JAMDAT's Pitfall!, and further comments that: "It's pretty pointless to buy a phone that cannot play the kind of games you like, and then complain that cellphone gaming sucks."
"It's pretty pointless to buy a phone that cannot play the kind of games you like, and then complain that cellphone gaming sucks."
Let me see if I understand this:
- I've had 3 cell phones all with games.
- The only games that could be portrayed really well were simple turn based games that had no real action.
- I have a Game Boy Advance.
I can't say that the state of cell phone gaming sucks? There may be a phone out that that's a shining start as a game machine, but until it's the type of thing that is widely accepted by the market, it is not the type of thing to tilt the state of gaming into positivity.
How long before the mothers and outraged crazy
people and politicians latch on to games on
cellphones as attention robbing devices that cause
people to walk in front of buses and drive off roads
and slaughter their classmates with uzi's. It's only
a matter of time I'm sure.
For every annoying gentoo user, are three even more annoying anti-gentoo crybabies. Take Yosh from #Gimp for example.
What a fine combination, i must say that c64 rick dangerous is the best game i've played on a celly, or maybe stuncar racer... Besides than that irc anywhere is a major plus too, cuts calls and sms. Oh yeah i'm writing this from a nokia 3650..
world was created 5 seconds before this post as it is.