dSVG - A New Kind of Programming?
"It quickly became apparent that while getting a grasp of XSLT is difficult and time-consuming, even more time-consuming was all the scripting it took to create the level of interactivity required on the client via script. Thus we set about creating a library of generic script functions that would assist developers in creating their Web apps. But it didn't take long to realize that this was no good--you can't data-map and transform (via XSLT) functions like you can markup. And, unlike markup, it's much more difficult to auto-generate and customize script via an authoring tool. So I set about designing an XML markup language, implemented with script (so as to work in any SVG viewer), which would describe UI controls and behaviours, so as to facilitate the creation of SVG-based Web applications.
It was a programmer's dream. I was essentially being paid to develop a new kind of programming language. One that, like XSLT, is XML-based but is more procedural in nature and thus easier for the average developer to grasp. It's also easier for non-developers to grasp it, thus bringing SVG and application development to a whole new class of user. A year later, dSVG (Dynamic SVG) was unveiled to the public as part of the Corel Smart Graphics Studio. And as of yesterday, the full dSVG 1.1 Specification and Test Suite became available for download.
The UI controls were designed to allow complete customization of appearance, and to allow for use with forms without being tied to a forms-specific model. The behaviors were designed to be generic and higher level than DOM methods, so as to be more intuitive to non-developers. The resulting markup language allows data-driven Web applications to be created with little or no need for scripting.
While script is very useful and powerful, markup has many advantages:
- markup is more easily understood by non-developers
- markup can be easily data-mapped and transformed using XSLT
- markup can be easily generated via an authoring tool and customized by the author
- markup is semantically meaningful, promoting interoperability on the authoring side
- markup can be standardized, thus helping the adoption of SVG
dSVG was implemented with script so as to work in different SVG Viewers. However, Corel has proposed dSVG to the SVG Working Group in the hopes that through a collaborative effort, dSVG will lead to the eventual creation of standard markup for UI controls and behaviors. These could then be natively implemented, bringing about even more advantages:
- faster
- less data to transfer
- less need for a script engine on small devices (which can take up a significant part of the footprint)
The dSVG 1.1 spec and test suite was posted for download with the goal of allowing the developers and non-developers to experiment with the markup and to provide feedback. This feedback will help me to improve upon dSVG and will also help the SVG Working Group to better assess how the developer community feels about such standard markup being added to the spec for the purpose of developing SVG-based Web applications.
I hope you will take the time to read through the dSVG spec, try out the test suite, and perhaps even create some of your own content. As the creator, I am obviously passionate and excited about dSVG. And having seen how quickly even non-developers can create Web apps, I feel certain that XML-based programming makes sense and is the way of the future. But being a long-time reader of Slashdot, I would love to hear what the Slashdot community thinks. dSVG may not lead to world peace, but I think it has the potential to change the fundamental way in which Web applications are created.
I look forward to hearing your comments.
Sincerely,
Gord Bowman
Lead Developer, Corel Corporation"
Shouldn't new standards be introduced using RFCs? I'm not sure if it's a good trend when they are presented first on Slashdot...
There is no way I am going to 'read and understand' all that legal language. I would rather create my own competing specification than do that.
So, either release it under a license I can understand (one consisting of ten or less paragraphs) or forget it!
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Are you an SF Fan? Are you a Tru-Fan?
I agree completely that browsers need to support SVG, and until this is more advanced, tools like the one in this article are getting ahead of things (not that that's necessarily bad). People should vote for Mozilla bug 122092: "Enable SVG support". Ultimately, this needs to be done without plugins -- its really just another image format.
The Konqueror browser seems to have a push to get SVG going too: KSVG, but it has a way to go ("Release 0.1 pending").
There are a good set of SVG resources for Linux. The Apache Jakarta projects java SVG viewer, Batik is probably the farthest along.
Mr Bowman,
I represent a growing provider of diverse Internet services. We have determined that the Linux platform is by far the most cost effective platform for new projects. Because we have selected Linux as the standard server platform, we find that Apple's Unix-based OS X platform is ideal for desktop use by designers and engineers who produce our new projects. Although we consider tools that require the Windows platform, we are most seriously interested in products that support OS X or Linux. In our experience, many other growing internet ventures hold a similar opinion.
Some people think SVG and Flash directly compete, and others say no. But let's compare them for the case of creating data-driven applications. If you think that you don't have to code in Flash, then you must not have used it. It uses ActionScript, which is like a stripped-down ECMAScript (I think). But it's script. They have a UI for generating it, but it's mainly a succession of dropdown menus to finally insert an 'if' statment. So you're not freed from the need of actually knowing how to program or anything. But even if you did want to use a proprietary binary standard to create an enterprise-class data-driven application, can you and should you? Macromedia recently has tried to enter the Enterprise space to do this, but the idea of using a proprietary solution does not sit well with everyone. Especially when the alternative is to use a complete XML solution from beginning to end. Data-driven graphics and data-driven applications are just now starting to take off. And most of them are using SVG because it's an XML-language--thus you can data-map it easily with XSLT. Many argue that while SVG may be able to compete in the multi-media space, that's not where its strength lies. It's strength is in the visualization of data.
(No, I didn't forget PNG. It has some technical and ideological advantages, but browser support is still, well, incomplete.)
So what's wrong with SVG plugins? They don't exploit the full power of SVG. It's not just a graphics format, it's an XML application. In other words, it's a markup language, just like HTML. A good XML-aware browser (something both IE and Mozilla pretend to be) shouldn't isolate SVG from the rest of the document.
Consider the gif-filled Slashdot page you're looking at right now. They have gotten rid of a lot of bitmaps (though the left hand clickbar looks slightly less cool as a result). But they still use some weird little bitmaps, plus a lot of weird tables and font kludges that are hard to maintain and tend to be browser dependent.
There's a simple fix: put SVG support in the browser (it is a W3C invention after all) and allow indiscriminate embedding of XHTML and SVG in each other. (Not to mention any other XML applications the browser happens to support.) The Mozilla people know this, but still consider SVG support experimental and non-standard. This has been the status quo for quite some time, and given AOL's abandonment of Gecko, is not likely to change.
Maybe if Mozilla had concentrated on basic technological improvements like this and less on eye-candy and silly features... well, AOL, would probably still have screwed them over. But I might feel bad about it.
KHTML looks to be the new leader in open-source web browsers. And their does seem to be a lot of interest in using the engine to render SVG. Alas, the KDE people still think of SVG as something you embed in something else.