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The Sims 2 - Evolution, Not Revolution?

Thanks to GameSpot for posting the first in a series of developer diaries from The Sims 2, the sequel to the gigantic-selling PC people-prodding game. In this instalment, senior producer Tim LeTourneau indulges in non-skippable marketing-speak, before divulging fun gameplay details about the added physical, emotional, and mental growth for your Sims: "We decided on six distinct age ranges that make up the classic periods of life: babies, toddlers, children, teenagers, adults, and seniors. Each stage is punctuated by 'big life moments,' rites of passage we all equate with growing up: a toddler's first steps, a teen's first kiss, getting married, and kicking the bucket." There are more details in GameSpot's recent hands-on preview with the game, which is due in early 2004.

3 of 23 comments (clear)

  1. Good! by aeinome · · Score: 4, Funny

    I've always wanted to see more ages than baby, child, adult. Now I can accurately portray my teenage self in the game, acne and all.

    --
    When you don't have a leg to stand on, don't even get up.
  2. Sounds like `Alter Ego' ... by dougmc · · Score: 3, Informative
    I recall a game on my Apple ][ called Alter Ego.

    And I seem to have found a web version here.

    Here is more on the original version (the c64 version, but whatever works.)

    And more.

  3. changes.. by bigbigbison · · Score: 4, Interesting

    unfortunately all of the screen shots that i've seen indicate that every sim will still have the same body shape. no overweight sims or short or tall sims. no left handed sims. i think it would be really interesting to have a sim with a weight problem that you had to try to control (be it obesity or something like anorexia). this is too bad beause it could really open up the play possibilities.

    --
    http://www.popularculturegaming.com -- my blog about the culture of videogame players