Asheron's Call 2 Suffers World Shrinkage
Thanks to an anonymous reader for pointing to the Microsoft Games page announcing that the Asheron's Call 2 servers are being consolidated, "from the current nine worlds to a total of four worlds." Although no specific reason is given for the contraction of this PC MMORPG, it's presumed that lack of players is causing this consolidation, as the announcement also says: "Darktide will continue to be run as the PvP server. However, the population of the world is low and it may not be possible to keep it running." This merger is in addition to a smaller world merge which occurred this month.
Well, the Devs at Turbine/MS decided to scrap what was great about AC1 completely, and made a very pretty yet very laggy brand new game. They also forgot about the content.
So to this day there are many, many, many more players still in AC1 than in AC2, sort of the definition of a failure. And I don't see that turning around anytime soon.
I heard a rumor from a friend of a friend that the machines are considering consolidation the planet Earth with 7 other parrallel universes. We're screwed :(
I would expect such blatant racism on Fark, but on Slashdot? Mods please ban this asshole.
They'll have to rename it "The Little Prince".
Well the reasons behind the cosolidation are numerous. The first reason deals with the small number of people play AC2 per world. This consolidation will help to get all of the players closer together. This means more interactivity and increased encounters in Kingdom vs Kingdom battles. This is a plus for the game.
The second reason has little to do with the players and a lot to do with the economy. The cost of server maintenance will drop when the worlds are consolidated. Less servers means more overall profits. While this is not of concern to players it does help to support the company who is running the game.
I must address the previous posts. Whether or not AC2 is better than AC1 is not relevant to this issue. To take that a step further nor is it important if AC2 is a good game. Personall opinions of this game do not factor into the decision to consolidate these servers. Those opinions and the fact that the number of people playing AC2 is less that was expected could be reasons to need less servers, but the main two reason were stated above.
"Darktide will continue to be run as the PvP server. However, the population of the world is low and it may not be possible to keep it running."
:-)
This could be an ecological catastrophe! If the players keep killing each other off, pretty soon there won't be anybody left!
It's a fact of life for MMOGs that unless it's really really good, that the player base will explode for a period of time, and then fall off gradually (or rapidly if the next Star Wars Galaxies comes out). So this is just the natural progression of a MMOG. Eventually, there will probably be one or two servers for the die hard players.
I expect that a lot of MMOGs will go down to one or two servers, keep only a few guys around for maintenance and operation, jack up the price to 20 bucks a month, and let the fanatic players keep having their fun. That would be a good way for games to stay around, keep the dedicated players happy, and still bring in a bit of money.
no thanks
if they don't want to worry about world shrinkage, just avoid world swimming.
=sb=
They missed an opportunity here. they could have made a big ocmic book style event out of this "Worlds are collapsing!" kind of thing
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This kind of thing, server consolidation, seems inevitable as the player population of certain online games dwindles.
I wonder what's going to happen to games that have player-owned infrastructure, such as buildings and property? I don't know if this game, Asheron's Call 2, has this. Everquest 2 is supposed to have this, though. Other games might also have this already. I wonder what will happen when the inevitable conflict occurs: one player owns land on a server, another different player owns the same land on a different server, and those two servers get merged together.
Has this happened to other games before? If so, what was the outcome? Do they randomly determine which player gets the resources, auction it off, or just give it to the player that's played the longest or reached the highest level? It seems that merging servers would be the fastest way to lose players and finish an online game completely off, as they anger players by taking away the resources they have earned.
Dr. Demento On The 'Net!
I wish they'd consolidate the Planetside servers. The population seems to have been falling like a rock since Galaxies came out. Even the on-peak times seem very quiet these days.
Heh :) Doesn't matter that the moderators didn't get it, i had a laugh. I read that book when i was a kid and was totally confused. It was trippy as hell, i guess i should read it again now.
was too cold. Oh well,at least no one saw it.
I never spellcheck and I freely admit it. Save your karma for more worthwhile "lol erorrs" replies
See also Kolor's Le Petit Prince" demo. Not that it's really related, but it was inspirated by "The Little Prince" and it - being the winner or Mekka & Symposium '01 - is great to look at. Same release on pouet.
:P
Enjoy.
Switch back to Slashdot's D1 system.
Thats too bad. Its actually a pretty likeable game if you give it the chance.
Why did it fail? because it didn't have a half naked elf chick on the cover like some other MMORPG does.
On Wall Street they say "buy low, sell high" On the pad we say, "buy high, sell high" Isn't that somehow better?
but it was inspirated by
The word you're looking for is inspired. Some words are already verbs; they don't need to be -ated.
It doesn't work. You just wander the wilderness looking for MOB's on your radar and hack them.
The most deadly creature in the whole game is Lag.
Microsoft pushed a bazillion dollars on Internet Explorer, abused its monopoly and now it's the #1 browser.
Microsoft pushed a bazillion dollars on XBox, could not abuse its monopoly and failed.
Ditto with Asheron Call.