Celebrating Bad Game Packaging Art
May Kasahara writes "Recently, I discovered The Gallery of Hideous Box Art, a collection of some of the worst illustrations ever to grace video game packaging. Many of the entries compare the US cover artwork to the (superior) Japanese ones; in some cases, comparisons with screenshots are also made. Come browse through the annals of video-game-artwork badness, from Strider on through to Wonder Boy III."
Linked to on Slashdot's frontpage... I smell disaster.
Does Windows XP constitute as a game because I hate its art. I also kind of hate it.
While I wouldn't say it was hideous, this definitely seems to be the time to bring up the original box art for Wizards and Warriors 2: Ironsword, for the NES.
Why? Well, for no other reason than that that is, in fact, the one and only Fabio, in silly costume, portraying the main character.
Megaman? I mean it's one thing to make bad box art for a bad game (read: rival turf), but Megaman was a classic.. and the cover art, well .. check it out:
ack!
"Orthodoxy means not thinking--not needing to think. Orthodoxy is unconsciousness." --Eric Blair
May Kasahara writes "Recently, I discovered The Gallery of Hideous Box Art, a collection of some of the worst illustrations ever to grace video game packaging.
Surely not as hideous as slashdot's classic games colour scheme eh?
Ceci n'est pas une
I'm sure there's bad box art for every system out there. Check out this one for the old Commodore 64. I don't think the problems with this one end with the box art though...
From GameSpy
Since older videogames had relatively simple graphics, box art artists often had to "embellish" and conjure up visions of what they imagined the game would look like if the creators had more than 16k of memory to work with.
Unfortunately, the guy who did the artwork for the Atari Computer port of Pac-Man envisioned Pac-Man as a buck-toothed, Frisbee eating, washed-up marathon runner with high socks who lived in a castle.
There's a rumor that a live-action Pac-Man movie may be in the works, but it won't be nearly as good as my version. If I directed the film, Pac-Man would be an unemployed guy in a yellow suit who lives in a dirty apartment and verbally abuses his wife (Mrs. Pac-Man). At the beginning of the film, Mrs. Pac-Man leaves Pac-Man for Dig Dug ("At least that way I'll get a good pumping every once in awhile," she'll say) and Pac-Man soon spirals deep into a crippling "power pellet" addiction. To make matters worse, the ghosts buy Pac-Man's apartment complex and threaten to evict him. Pac-Man is powerless to stop the ghosts, so he gets chased from his home and ends up chomping up marbles on the street. Eventually, he starts having seizures due to pellet withdrawal and ends up in rehab. He's cured and released, but ends up overdosing on power pellets, bursting into the landlord's office, and eating all the ghosts to death. Then Pac-Man goes on trial for murder and it's really dramatic.
Hollywood will no doubt steal my brilliant story idea. Just you wait.