MMORPGs - Ruined By Non Role-Players?
Thanks to RPGDot for their new editorial discussing why actual in-character roleplaying in MMORPGs is dying out, as more and more 'action fans' are being attracted to RPGs. The article suggests: "When you take an MMORPG apart to analyze what it is, you discover pretty quickly that it's mostly a huge graphical chat room... the role-playing aspect of an MMORPG is nowhere in the [priority] list, which leaves the few poor souls who are willing to do so in the dust, grinding their teeth at the l337 speech they are subjected to." But it seems in-game bugs and glitches make it difficult for even the most hardcore role-player to keep in-character: "It's hard to sustain a willingness to role-play when the mindless android in front of you swallows your shuttle ticket without so much as an apology."
They are called muds - go to www.mudconnect.com and search through the listings, make sure you check the role-play box.
Oh, wait, you want pretty graphical pictures? Argh!!!! Wait a second, I have an 'Ask Slashdot' question to submit: 'Why Do the Self Described "Role Players" want pretty useless pictures and a graphical world that basically limits what the player can do?'