Book Series Explores Kojima, Miyamoto, Wright
Thanks to an anonymous reader for pointing to an overview of the Ludologica book series, offering critical, academia-heavy videogame analysis on a number of seminal titles, from "highlighting the political and ideological messages" behind Hideo Kojima's Metal Gear Solid 2, to the "video game becoming a living organism" in Bruce Shelley's Age Of Empires. Unfortunately, these books are only confirmed in Italian-language form thus far, but further volumes will deal with Myst, Silent Hill, Doom, and Gran Turismo (?), as well as a in-the-planning-stages special to mark the 15th anniversary of Sim City.
What's with the "Gran Turismo(?)" ... what bleeding question mark? Gran Turismo is a *great* game, and when played properly encompasses many of the skillsets that are needed when playing any game well:
* The optimal distribution of finite resources.
* The creation of short, medium and long term strategies.
* The absolute, positive *need* to enter a mental state of heightened concentration while remaining relaxed. Much like Rocket Arena on a good day, actually.
The only thing I can't do is rail my mate through the back of the head.
Dave
I write a blog now, you should be afraid.