Perl 6 Essentials
Make no mistake, Perl 6 isn't here yet, but it's coming. The book starts with a good explanation of "the plan"; chapters 1-3 deal with the history, goals, and design considerations of the project. It's a good conceptual overview of the process about how it has been run so far, and how it seems to be continuing. Chapter 3 is of special interest, as it showcases some of the in-depth thought that has been poured into the project. Though we all aren't language theorists, it helps allay some of the fears that change brings while being completely fascinating reading.
This first part of the book isn't very useful without a fairly solid Perl 5 background. It wastes no time in chapter 4 discussing syntactical differences in the v5 to v6 transition. Programmers should be pleased with the practicality of the approach to the new language, as it refers to the new structures and features, and how they solve simple workarounds that Perl veterans are used to in Perl 5. Currying, multimethods, class definitions and structures, new operator syntax, and the dynamics of the new regular expression engine (now called rules) are all touched on, and their values made obvious to the reader.
The last three chapters are for those interested in Parrot development and those who wish to port languages to Parrot. (There are active projects to port Python, Ruby, and even .NET to Parrot.) The section has a slight perl slant to it, but is really about the interpreter and compiling / running Parrot code. It is a fairly complete reference to the different parts of PASM (Parrot Assembly Language), and its role in porting languages to use Parrot. A comfort with assembly language basics is assumed in these sections, as the syntax and concepts of registers and machine code are made easier with general assembler familiarity. This part was somewhat dry for me, as it reads more like a reference than anything else, but it covers the topic fully without droning or leaving anything out. Examples are abundant and range from the simple, to the integrated, and are enough to get people started programming and writing tests with Parrot bytecode.
It should be noted that this book is valid and accurate now, but any development project can make changes quickly. There are places where the authors have admitted that a feature isn't in stone, and is possible to change. According to chromatic, an editor for O'Reilly, the plan is to update the book once a year until Perl 6 is released. Until then, a great place to keep up to date for the casual observer is at the p6p digest. This book goes down a lot easier than the Apocalypses, RFCs, and Exegeses, and I'd heavily suggest it to anyone who is serious about being ready for 6 or joining in on development . I preordered it from Amazon when I saw it was coming out, and am quite happy with my investment.
Table of Contents- Project Overview
- The Birth of Perl 6
- In the Beginning . . .
- The Continuing Mission
- Project Development
- Language Development
- Parrot Development
- Design Philosophy
- Linguistic and Cognitive Considerations
- Architectural Considerations
- Syntax
- Variables
- Operators
- Control Structures
- Subroutines
- Classes and Objects
- Grammars and Rules
- Parrot Internals
- Core Design Principles
- Parrot's Architecture
- The Interpreter
- I/O, Events, Signals, and Threads
- Objects
- Advanced Features
- Conclusion
- Parrot Assembly Language
- Getting Started
- Basics
- Working with PMCs
- Flow Control
- Stacks and Register Frames
- Lexicals and Globals
- Subroutines
- Writing Tests
- PASM Quick Reference
- The Intermediate Code Compiler
- Getting Started
- Basics
- Flow Control
- Subroutines
- IMCC Command-Line Options
- IMCC Quick Reference
You can purchase Perl 6 Essentials from bn.com. Slashdot welcomes readers' book reviews -- to see your own review here, read the book review guidelines, then visit the submission page.
Either requires fucking a big smelly thing that couldn't run a website properly even if you taught it to.
Hello Slashdot,
Recently I've had a chance to do some web design with PHP. Previously
I'd used Perl because I'd heard from many people that Perl was the end
all and be all of scripting languages for the web. Imagine my suprise
to discover that PHP was vastly superior! I know this is a bold
statement, but I have solid arguements to support it.
Before I begin, let me just clarify something. I'm not arguing that
PHP is better than Perl in all cases. There is certainly still a use
for Perl. Also, PHP isn't perfect but it does manage to fix many of
the shortcomings I've had with Perl. Here are a few of the things I've
noticed about PHP. Finally, I'm not the most talented Perl programmer
out there. I generally prefer to use the vastly superior Python, but
can use Perl if I have to.
* Ease of use. After about a day I had an excellent understanding of
both PHP and SQL. I was able to get a stable, useable and presentable
website up within 24 hours of reading the basics of PHP. Learning Perl
took me weeks and I'm still not even as good with it as I am with PHP.
I would definitely not recommend anyone new to programming begin with
Perl.
* The OO of PHP is excellent. In my experience, it rivals Smalltalk.
We all know that Perl's OO still needs work (whether or not OO is all
that great is another discussion.) Hopefully Perl will be patched up
so it supports such must-have OO features like introspection,
reflection, self-replication and ontological data-points.
* Outstanding database support. PHP supports virtually every DB under
the sun (although Berkeley DB is missing, oddly enough.) Perl seems
limited to MySQL and PostgreSQL, and its really a kludge for the
later. I've heard that this will be fixed in upcoming versions of Perl
though.
* Speed. PHP is one of the fastest languages I've ever used. While it
won't be replacing assembly or C, its definitely faster than Perl in
almost every case, particularly in regex which has long been Perl's
strongest point. I'm sure there are cases where Perl is equal to PHP,
but I can't think of any at the moment.
* Portability. I can take PHP code off my Linux box and plop it onto
an IIS server, or even one of those new Macintosh servers and have it
run without having to change a single line of code. Try doing this
with Perl! Its as though it was written in assembly, Perl requires
that much rewriting.
* Graphics. PHP comes with a nice little graphics library. While I
wouldn't use its to code the new Doom (VB would be a better choice)
its adequate for most web pages, and should be considered as a
substitute for Flash for certain things. Perl lacks a graphics library
of any kind.
* Data Structures. Under PHP you can create any type of datastructure
you need: Linked lists, binary trees, hash tables, queues, inverse
Reiser-biased recursion trees, etc. Under Perl you're extremely
limited in what you can do. This is because Perl isn't OO (so you
can't create Node classes, for example, usefull in a linked list) and
because it lacks pointers. Some of you may notice that PHP lacks
pointers, but look deeper! Behind the scenes, hidden from the user
pointers are used. Because of this, PHP can support complex data
structures.
Again this is just my experience. I don't mean to offend any Perl
coders because Perl was an excellent language. However, in certain
cases it may behoove one to write the back end in PHP instead of Perl.
C - A language that combines the speed of assembly with the ease of use of assembly.
Use Python instead.
I always hear everyone say use The Right Tool For The Job TM, as in, there are a lot of programming languages for a reason; some are better suited for certain tasks than others. But now after lots of programming I am convincied this is a false, much like the civil engineering anologies so commonly thrown out (i.e., writing programs is like building houses; using object orientation is like reusing bricks). Most languages are subsets of a better language, and only reason for existence is the author did not like some syntax of the original language. The vast amount of languages makes is hard for programs to interoperate. Basically only assembly, a C-like language and a high level language, like Lisp or Scheme are all that are really necessary. ALL the syntaxes in Python, Perl, Java, etc. are hard coded in, and these languages exist because someone didn't like how to do a loop or an object system in the previously existing languages, and since there was no real macro functionality (ala lisp), they had to go and write a new language.
Are you Gay?
Are you a Troll?
Are you a Gay Troll?
If you answered yes to any of the above questions, then GTAA (Gay Troll Association Of America) might be exaclty what you've been looking for!
Join GTAA (Gay Troll Association Of America) today, and enjoy all the benefits of wiping your ass with lame posts.
GTAA (Gay Troll Association Of America) is the fastest-growing GAY TROLL community with thousands of members all over the USA. You too can be a part of GTAA if you join today!
Why not? It's quick and easy - only thee simple steps!
- First, you have to print out that lame GNAA post and wipe your ass with it.
- Second, you need to succeed in being the first reply to any lame GNAA post.
- Third, you need to tell how stupid the lame GNAA post is to any of its posters.
If you have any mod points, mod both this and the parent down.
...learn Python!
after all, haven't you seen the new Perl 7 spec?
"Ugh... UGH!" Chris Pirillo moaned as he squatted
over the ThumbDrive. He eyes darted back and
forth like a stone man and he sighed gay breaths
as he attempted to shove the device filled with the
entire line of eBooks into his anus. His geek house
trembled with fag vibrations coming from his crack
but then- his doorbell rang, whistling the tune
from "Matlock" throughout his hovel.
"Damn" he howled in a gay, sepulchral voice and
slipped on a pair of pastel slacks. He trapsed to
the threshold of his cold abode and grabbed the
greasy doorknob that was shaped like Birdman.
With a slavish sigh, he opened the door to see
none other than Adam Sessler himself!
A gay gasp escaped from Chris's dork lips and
Adam began to speak. Quickly, Chris snapped at him.
"Damnit for the last time you vagabond, you're not
supposed to be here!" The revolting nerd slammed
the door in Adam's face, but the Game Master
quickly shoved his iron boot inbetween the door
and the wall, wedging it open. "I have come for you,"
he spoke in a cold tone; electric arcs coursed
between the spikes in his cockneyed bleached hair.
Adam howled as a blast of mystic Boohbahs
emanated from his busy shirt and slammed
Chris down the hall and into a Microsoft Digital
Picture Frame. Chris grunted and swiped nerd
dust and sheetrock from his arms. He rose to
his feet and watched in horror as Adam brandished
a weapon made from 3 Xbox controllers tied
at the ends. "Oh my word! Game peripherals!"
the dork bellowed; the stench of Cheetos and
Diet Dr. Pepper wafted from his geek teeth.
Instantly his palms began to sweat at the very
sight of them, as if the grease from his McGriddle
hadn't slicked them up enough.
Chris tried to run from his game-playin' adversary,
but it was too late. Adam swung the weapon above
his head and threw it at the King of Nerds,
entangling his legs and forcing him to the floor.
Adam pulled a cestus made from PS2 DVDs
out of his Spice Girls backpack and rushed Chris.
He swiped at his turdly back over and over, causing
streams of cold blood to squirt from his flesh.
"Oh god, the horror, the HORROR!" Chris moaned
as Adam butchered him relentlessly. A old Brit with
one eye and a cockneyed accent burst into the
room and started kicking Chris in the side.
Chris was just about do die when... he rose from
his bed. It was just a dream! He laughed and
took a sip of more Brawls Guarana, hoping he
wouldn't fall asleep again. "Time to plot..." he
grumbled and shoved yet another pin into his
Leo Laporte voodoo doll.
Surely somebody's scanned this book into a .pdf and redistributed it to the masses by now!
There's a Mercedes gap too. I want one and can't afford one, but it's not government's job to do anything about it.
Perl is old news.
Ruby.