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Savage to Support Linux

focitrixilous P writes "Gamespot writes about the upcoming hybrid strategy game Savage: The Battle for Neweth, which will provide a full Linux edition on the same disk as the Windows version. The title blends real time strategy with action titles, along one player to act as a general while others do the actual fighting."

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  1. Re:I don't see why this is so difficult. by sampowers · · Score: 5, Insightful

    It has to do with decisions that the programmers made very early on. If they chose to use ActiveX and take full advantage of all the APIs that Windows as a platform offers, it's going to be very difficult (ie, almost a full rewrite of display, input, and sound code) to port it to another platform.

    Smart designers plan for multi-platform use early on. Quake 3 was written portably, and its engine is in use on platforms as exotic as Sega Dreamcast and Playstation 2! And probably many more non-PC type computers. And it's used by a lot of other games too! (Nevermind the fact that those games play almost exactly like Quake 3. I'd like to see an RPG based on the Q3 engine, huh?)

    BTW, it must be incredibly painful for anyone who writes a complex 3d graphics engine to hear you say that it's "minor work".