NES Goes Under The Knife
Thanks to Nintendojo for their continuing Family Computer (NES) 20th anniversary special, which is still adding new game reviews and content, but now has 'under the knife' dissection pages for both the original Japanese Famicom and the classic American NES, showing the consoles disassembled and analyzed. The rest of the site has mini-reviews of some classic NES titles, and info on oddities like I Am A Teacher: Super Mario Sweater: "Japanese appliance and sewing machine maker Royal Industries Co., Ltd. saw an opportunity to cash in with the Nintendo Famicom Disk System. Selling pixel art sweater design software for a mere 2900 yen (about $24), the company could make a fortune taking orders for custom sweaters! It sounds crazy, but it must've seemed like a good idea at the time."
I was hoping they'd tell us what the slot did. I haven't seen anything that could use it.
Why don't you guys have friends or journals?
Anyone remember the original NES Doc by Jeremy Chadwick (Y0SHi)? This dude layed the groundwork for most of the NES emulation scene with his detailed account of NES internals... link
I think he dropped out of the emu scene on bad terms... not sure.
python -c "x='python -c %sx=%s; print x%%(chr(34),repr(x),chr(34))%s'; print x%(chr(34),repr(x),chr(34))"
Every time I pull apart an old system (which I do fairly regularly), I'm amazed at how, by today's standards, simple these things are. I know www.classicgaming.com/vcsp/ is run buy a guy with a penchant for doing incredible things with portable Atari 2600's (he did a PS1 as well), but what about more mainstream systems? Surely it would be fairly cheap to wrap a GBA case around a SNES, and you've got an instant 1000's of games to choose from. Hell, I was pretty tempted to have a go at an N64 not too long ago.
Assuming we had schematics, circuit layouts, etc and didn't have to pull apart old systems for parts, it would be trivial to fit all the silicon you would need in one chip. Then its a matter of minimalising the analogue components, which is basically all your I/O (screen / AV out, controls). If I had the full schematics and access to a fab I could do it myself....
Some big company with lots of money should license this idea from me. I want my Mario All-Stars on a handheld!
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