Inside the Abducted Engine
Joe Riedel writes "The first of a number of articles about the Abducted Engine is now up at JoeCodeGood. The site will be doing in-depth discussions and analysis of the Abducted Engine. The first of this series has some source code from this 3D game engine, including the NV20/NV30 backends, and vertex programs."
For the love of the Nine Hells(tm) someone please post a torrent link. 3 hours after the post and its still suffering from /.
"Engineers do the work of man, Physicists do the work of God"
I've been talking to one of the devs of this engine for a year just about, and he showed me the shots of couple of days ago. From what I saw you only had a couple of FPS, still largely unoptimized. It runs like DOOM 3 at this point. He told me what was to be added to the engine, but I've forgotten most of it.
Is it just me or did anyone else see the title to this story and immediately think it was related to the Duke Nukem Forever engine?
Project Steve
the screens look nice though, but damn theyre full lenght movie big.
I want 2D games back.
Games are going to look great. It's a shame this engine doesn't help make good gameplay.
It's like the movie business coming out with a way of blowing stuff up with slightly larger explosions.
Don't mind me, I haven't had my caffeine injection yet.
free online diet tracking.
What is with all these new engines rendering everything to look like it is covered in plastic.. look at the guy's hair in the first picture.
1) Your analysis is based on bad assumptions so your result is way off. 2) You're a sick bastard for fucking a horse.