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OpenGL 1.5

Yogijalla writes "SGI and OpenGL ARB just announced the OpenGL 1.5 specification, introducing support for a new OGL Shading Language. Also, check out the new Java bindings to OpenGL. OGL 1.5 is a step towards the OGL 2.0, already suggested 2.0 by 3DLabs." Also worth pointing out that OpenML SDK has been released as well.

1 of 130 comments (clear)

  1. Re:Doom 3 by Yuioup · · Score: 5, Insightful

    I wouldn't be surprised if OpenGL 1.5 is largely based on the work that Carmack has done on DOOM III.