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OpenGL 1.5

Yogijalla writes "SGI and OpenGL ARB just announced the OpenGL 1.5 specification, introducing support for a new OGL Shading Language. Also, check out the new Java bindings to OpenGL. OGL 1.5 is a step towards the OGL 2.0, already suggested 2.0 by 3DLabs." Also worth pointing out that OpenML SDK has been released as well.

5 of 130 comments (clear)

  1. SAD NEWS: NIGGER DEAD AT 37 by Anonymous Coward · · Score: -1, Troll

    Chinks must die!

  2. Looks great by RightInTheNeck · · Score: -1, Troll

    This is great news and will be extremely helpful with the creation of my vertex and fragment shading responsibilies expecially when I'm trying to adjust the shadow function mapping stuff. God its so easy to pick any topic and bullsh*t your way through it. I bet some of you thought I knew what I was talking about for at least 1 magic second.

  3. I don't speak gibberish by Anonymous Coward · · Score: -1, Troll

    "SGI and OpenGL ARB just announced the OpenGL 1.5 specification, introducing support for a new OGL Shading Language. Also, check out the new Java bindings to OpenGL. OGL 1.5 is a step towards the OGL 2.0, already suggested 2.0 by 3DLabs." Also worth pointing out that OpenML SDK has been released as well. Anyone care to translate?

  4. OGL Shading Language by Anonymous Coward · · Score: -1, Troll

    Didya know you can't have "galaga holding e-guns" without "OGL Shading Language"?

  5. Open GL? by Anonymous Coward · · Score: -1, Troll

    What is open gl?