Educators Turn To Games For Help
Thanks to Wired News for their article discussing the increasing use of games to educate and simulate in the learning field. The article discusses the fact that "...video games have come under tremendous political pressure in recent years because of an increase in violent and sexual content. But schools soon may be using the technology that powers those games to help teach America's children." It goes on to mention a number of academic initiatives, including MIT's Games-To-Teach project, currently developing titles such as Biohazard, which uses the Unreal Tournament 2003 engine, and "...helps train emergency workers to deal with a cataclysmic attack. To succeed, teams must forge new communication lines while fighting a toxic accident."
...then I'm all for it. Anything which makes teaching information to children easier can only be a good thing. If a child learns best through an immersive video game, then that's a very useful tool and there's nothing wrong with it as long as it's not used excessively. Video games have had a bad rap recently but that's purely because of infamously violent video games stealing the attention from the innumerable other nonviolent and nonsexual computer games which are simply a lot less noticed by either the pro or anti video game camps.
Bash script for FP whores
...that VR technology is being used in civil security training, and not just for military training. If videogames end in saving lifes, it's a good thing.
Singularity: a belief in the "God" idea with the "demiurge" relation inverted.
Mario Teaches Typing taught me typing! And Donkey Kong Math was fun too!
I'm not the devil.. just his advocate.