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Are Game Guides Dying?

Thanks to GameSpot for their guest GameSpotting feature discussing whether the print-based game guide is a thing of the past. According to the piece: "As long as there have been games, there have been game guides to help players beat them. Over the years they have evolved into slick, glossy (and thin) books with tons of valuable information and high-quality screenshots and maps... Guides make tough games easier. But are they worth it?" The author references a videogame-store friend laughing: "Why buy a game guide when I can just download the FAQ for free?" Is there any new presentation of paper-based game guides that might make you tempted to pay for them, or are they truly dying out for good?

1 of 93 comments (clear)

  1. Armchair Wall Street Brokers by Rares+Marian · · Score: 0, Flamebait

    "Why buy Y if X is free?"

    Hello Jack Valenti's argument, how'd you get in here?

    Having the game guides is fun, dumbass. Reading printouts from a FAQ sucks balls. Like I want to run to the computer everytime I have some trouble.

    Why go to a concert if you can get the CD?
    Why go to a poetry reading, if you can read it yourself at the library?

    Morons.

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    The message on the other side of this sig is false.