MMOG Subscription Chart Updated
Thanks to the folks at GameGirlAdvance for pointing to Bruce Sterling Woodcock's newest update of his MMOG subscription chart. This update has newer subscription numbers for many of the MMOG leaders, and has added games such as EverQuest: OA, Shadowbane, EVE Online, and Star Wars Galaxies to the chart, commenting that the recent market shows "...the market competition is fierce and the cannibalization of subscribers is now clearly evident... [but] there is still possibility for large success, as the more recent launches of Ragnarok Online in Japan and Star Wars Galaxies have shown."
If you actually take the time to look at the charts, you won't see any "cannibilization." No game takes its subscribers from another game. Instead you'll find that a game grows logarithmically; fast at first but then towards a plateau. If you look at the total subscribership, you'll notice that its growing, not stabilizing. And the market itself is growing, as each new game takes off faster and faster. Its still too early to tell, but SWG may or may not beat Ragnorok in growth speed.
Both have grown very very rapidly, perhaps because of extensive betas. Once you have an investment in the game it can be hard to leave it. You know the game, and you know the people around it. In fact, as a beta tester you've probably got some reputation in line when the full release comes out. This investment in bits on a remote computer mentality is what keeps subscribers around even after new people show up en masse, even after new games have shown up en masse.
I Browse at +4 Flamebait
Open Source Sysadmin
"PlanetSide (Confidence Rating: D)
Launched in April 2003, Sony has yet to release any subscription figures for PlanetSide, and I lack any data to make a good estimate. http://planetside.station.sony.com"
Yeah, well PlanetSide's stability and technical support is a joke - not to mention that they're still working out the gameplay itself.
No one is allowed to release any more MMORPGs until a few of the old ones have died off, we're running out of colors to chart them with.
This Space Intentionally Left Blank
Everquest, on the other hand, has (for the most part) been stable for years now. Despite how many bitch about EQ's terrible service, after playing for two years I can sincerely say it's a pretty solid game.
Plans call for massivly upgrading the game and starting to advertise it. Something that hasn't been done in almost 5 years. Expect free trial accounts to come out in the next month or two. Check in if you want to experience some good old classic MMORPG.
The Realm Online
Calmiche,