Slashdot Mirror


2D Shmups - History, Prospects?

Thanks to Gamers.com for their article discussing a brief survey of the 2D shoot-em-up (shmup) market. The article summarizes: "Shooters seem to have a very basic appeal, rewarding as they usually do indiscriminate destruction. They're also a pure example of the most basic of videogame challenges - simple, instantaneous, twitchy response... there are still a few gamers who seek classic shooting action, and a few companies willing to support them." It goes on to reference classic Japanese shmup companies such as Irem, Treasure, and Cave, and provide information on their former and current projects.

3 of 21 comments (clear)

  1. 2d shooters for linux? by croddy · · Score: 2, Insightful

    are there any good side- or top-scrollers for linux? FPS are fine, but I'd much rather be playing duke nukem 2.

  2. No Mention of Gradius by mmdurrant · · Score: 4, Insightful

    I'm surprised that there is no mention of Gradius, my favorite 2D shooter of all time.

    --
    I see my shadow changing, stretching up and over me...
  3. Where the hell is COMPILE?! by MilenCent · · Score: 2, Insightful

    No mention whatsoever of COMPILE! Those hep cats made ZANAC, The Guardian Legend, Gun-Nac, Power Strike, Power Strike 2, Blazing Lasers, MUSHA, Space Megaforce (named something else in Japan), ZANAC x ZANAC and others!

    I think they've been bought out recently, and they've been making mostly Puyo Puyo lately, but still...!