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2D Shmups - History, Prospects?

Thanks to Gamers.com for their article discussing a brief survey of the 2D shoot-em-up (shmup) market. The article summarizes: "Shooters seem to have a very basic appeal, rewarding as they usually do indiscriminate destruction. They're also a pure example of the most basic of videogame challenges - simple, instantaneous, twitchy response... there are still a few gamers who seek classic shooting action, and a few companies willing to support them." It goes on to reference classic Japanese shmup companies such as Irem, Treasure, and Cave, and provide information on their former and current projects.

3 of 21 comments (clear)

  1. No Mention of Gradius by mmdurrant · · Score: 4, Insightful

    I'm surprised that there is no mention of Gradius, my favorite 2D shooter of all time.

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    I see my shadow changing, stretching up and over me...
  2. real nerds . . . by patch-rustem · · Score: 3, Interesting

    2D Shmups...
    Real nerds write their own.

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    Karma: Bad due to google bombing - Robert Watkins woz 'ere.
  3. Shmups! by emilng · · Score: 3, Informative

    Just in case you haven't figured it out yet. You can find out a great deal more about 2d shootemups on
    www.shmups.com