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Game Violence Critics Ignore Community?

Thanks to CNET News for their opinion piece discussing why critics of videogame violence miss the bigger picture. They suggest: "What critics consistently miss is that gaming is very much a social and community activity. This is true every time two fifth-graders rush home from school to play "Zelda" together. But on a broader scale, gaming's socializing effects are even more evident at an event like QuakeCon..." The violent games angle is also discussed intriguingly: "Some research says violent games make kids act more aggressively... But that's what adrenaline does, regardless of the medium.... How that short-term spike translates into the rest of a person's life depends on the socializing effects of everyday influences such as parents and peer groups - including other gamers."

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  1. Re:Video games? by Anonymous Coward · · Score: 0, Informative
    Haha, can you believe this guy? Hey, check his site out... Especially this entry:

    This is why Jews suck

    What a fucking waste of sperm you turned out to be... +4 Interesting my ass...

  2. Exactly by mrpuffypants · · Score: 2, Informative

    Games are the reason that when I moved to a new town I already had friends here. I recently moved away from my smallish town of 100,000 or so people to go to college in the big city of Arlington, smack in the middle of the DFW metroplex. Fortunately that first weekend I was already hanging out with my clan buddies at a local Cici's scarfing down pizza like mad.

    We still do lots of stuff together, from playing paintball to going to see Carlin on new years eve, and of course, playing Quake-based games against each other. Anybody who's never gone over to a friend's house and watched demos of quake 3 matches still isn't a true gaming geek.