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Gamer Sues MMORPG After Losing Items

xneilj writes "According to Ananova.com, a Chinese gamer is believed to be suing Korean-based JC Entertainment, after losing in-game items in the PC MMO title RedMoon Online. As well as the return of his lost items, he is also seeking over $1200 for 'mental anguish'." The article explains: "Li, from Beijing, had built up his stock of virtual weaponry while playing RedMoon over the last two years... When he discovered all of his awarded equipment had disappeared, he contacted the provider for help, but the company refused to take any responsibility for the loss."

2 of 97 comments (clear)

  1. This is why... by AaronBaker2000 · · Score: 5, Insightful
    This is exactly why Sony tries to prevent the sale of virtual items in Everquest. If it can be proven that that these virtual items have monetary value, then the developers can be sued everytime a server crashes.

    Generally, I believe that in these situations, we should let the market decide what has value. However, I really don't like the idea of game developers getting sued.

    1. Re:This is why... by saden1 · · Score: 3, Insightful

      This guy invested over two years of his time and money playing and collecting items. This is analogus to my email provider losing all my important emails. I would call them up and say, hay you lost all my important emails and I want them back. I expect them to respond and get all my emails from their backup system. If they say we are not going to do that then you bet your ass I'd sue them. It is not my fault they lost them so why should all the responsibility fall on me? They should have adequate system in place in cases like this and so should game developers/publishers.

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