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Incentive To Keep Playing MMORPGs?

Thanks to RPGDot for their opinion piece discussing why gamers would want to continue playing MMORPGs over long periods of time. The piece asks: "What is the best way to keep a player in an MMORPG? Reward their effort? Players will never have enough rewards to satisfy them for long periods of time. Remove all advancement limits? Players will complain that there is no goal. Reward their patience? Sure, but the gameplay has to be pretty engaging, if skills are gained through time instead of effort", but concludes without a definitive answer, begging the question - is there one?

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  1. Sorry, but it has to be said by rudy_wayne · · Score: -1, Flamebait

    Question: why gamers would want to continue playing MMORPGs over long periods of time.

    Answer: becasue they are losers with no life who have nothing better to do in their parent's basement.