History Of 3D Fighting Games Explored
Thanks to GameSpy.com for their ongoing series of articles on fighting games, including 'A Brief History Of 3D Fighters' - Part 1 and Part 2. As the article notes, "It's been ten long years since 3D fighters first appeared. In that time, we've seen the genre toddle from flat-shaded polygons and floaty jumps to extremely realistic texture-mapping and gameplay depth that can exceed some of the best 2D fighters". although the piece points out "...things have been somewhat slow [within the genre] in recent times." There are also histories of the Virtua Fighter and Soul Calibur series, all thanks to the recent release of the budget-priced Virtua Fighter 4 Evolution for PS2, and next week's release of Soul Calibur 2 for PS2/Xbox/GameCube.
And speaking of Chun Li.
She's Chinese, right? (And her name in Kanji does read "Chun Li" in Chinese.) But how come when she wins she says "Yatta", which is a purely Japanese word (i.e., not of Chinese origin)? O_o Also, when she says that "Spinning Bird Kick" or whatever, that's with a Japanese accent, not a Chinese accent. (And I think in Super and later she even does Hadoken?!) WTF. Only thing Chinese about her is her name, might as well call her "Shun Rei".
-uso.
Dreams, dreams, don't doubt dreams, dreaming children's dreaming dreams. Sailor Moon SS